I Went All The Way to PAX and Came Back With Many Warm Fuzzies

Posted September 3, 2013 by Ophelie
Categories: Beyond WoW

Tags: , , , ,

Last Thursday, I found myself, all alone, at Seattle-Tacoma Airport (SeaTac for intimate friends) fighting with a transit pass dispenser machine who wouldn’t take my Canadian credit card.

The stupid transit pass dispenser machine forced me to run all over the airport to track down a (ridiculously overcharging) ATM machine to get American money to put in the slot so a ticket will come out so I can take the train and get to PAX.

OMG PAX!

Transit pass dispenser machine suddenly forgotten.

Hi Seattle!

Hi Seattle!

I ended up at PAX almost by accident. I hadn’t seriously planned on going, but a friend and I were talking about it one night. The next day, mere HOURS later, someone mentioned on Facebook that PAX tickets were up for grabs. Not only was it RIGHT after our conversation, but I also happened to have the day off work and be within viscinity of a computer. “It must be a sign!” I exclaimed. Half jokingly, I queued.

2 hours later, I had tickets for Friday through Sunday.

My friend did not go to PAX.

It’s Not Too Dangerous To Go Alone

(Well deserved plug for Kenna of Geek Portland and the ladies of todays panel – which I wished I could have attended – on finding the courage to start your own projects in the gaming world.)

This was my second solo-convention. I have this friend on Facebook (We’re not exactly friends since we never talk. I mean NEVER talk. We were both at PAX. We did not talk. But she’s cool and geeky and fun so I like reading her.) who shares every article/post/paper ever written on women being mistreated at cons. I wouldn’t say it makes me nervous… I’m a badass paladin. I eat pervy little boys for breakfast. But, you know, it makes me…curious?

My first solo-convention was this year’s Calgary Expo and it was one of the best experiences of my life. I shrugged off the friendliness to being a Canadian convention. My second solo-convention was this PAX, which was not a Canadian convention. But it was also one of the best experiences in my life.

welcomehome

“Gamer culture” gets a lot of criticism (and, sadly, rightfully so), but the gamer culture at PAX was way closer to the first gamer culture I stumbled across over a decade ago, when the internet was young. A culture of “you’re not alone“, of “it’s okay to be yourself” and of “contrarily to what your parents tell you, video games do not rot your brain“.

I counted 6 panels on Gender Issues (plus two on Gaymers – three if you count Bioware’s unofficial panel), at least 3 on dealing with unsavory types (5 if you count the Community Management panels), one on Mental Health, and countless, COUNTLESS panels (and informal discussions!) on contributing at any level to the gaming industry and/or community.

Everywhere I went, there was no pushing, no fighting and a huge respect of personal space. (So much respect for personal space, OMG! At some panels, it was hard to tell where the line was!) All around me, I heard rich, interesting (and sometimes gently humourous) conversation. Sometimes I’d jump in. Me! Me who never talks to strangers! I had talk after talk with the most excellent, insightful and intriguing people. Honestly, I had no idea there was so much awesomeness in the world.

I’ll admit I was a little sad when I realized, after PAX, that a few people from Twitter met up, but it was my own fault for not asking around. But even at that, it’s not like I was deprived for social interaction!

PAX – There’s Gaming Here Too Right?

I’ll admit I didn’t try any games. I was too busy, running from panel to panel, dodging the (hugehugehuge) crowd, avoiding 10-nerd pileups (term borrowed from Calgary Expo 2013′s guidebook), working on my lifelong goal of LEARNING ALL THE THINGS.

I did, however, attend a few of Bioware’s panels on Dragon Age: Inquisition, and watched them play the game, which was amazing.

dragonage

DAI is coming out while I’m supposed to be on a cattle ranch in Australia with no computer/internet/free time, so I won’t be able to play it with everyone else, but I’m still excited. I’ve been drinking the news, line by line.

I love the attention to personal preference (seems like everything except Flemeth’s armour – panel inside joke -, for now, will be customizable, from character appearance to overall strategy to combat style), the size of the world (although it does mean that when I do get to play, I’ll have to book another year and a half off work so I can see everything) and that we can play Qunari. (Or Kossith, depending on how specific you like your terms.) While I’m probably a human (and mage) player through and through, I think having Qunari as a playable race will with be a big part of story depth. I absolutely love the Qunari. As a travel and anthropology lover, the Qunari and the culture shock surrounding them has done tons for my personal enjoyment.

On a sqeeing fangirl note, I got to meet Patrick Weekes (who wrote Garrus!!!!!) which was a huge highlight of my trip. (Also marked the first time I was actually able to say something to someone I really look up to.) I have to say that Bioware’s entire delegation was fantastic. They were warm, patient and kind, and it seemed like they were just as excited to be there as us fans were.

There were a few other games showcased that I wanted to try (hi SpyParty! I love you!) and the morning makeup sessions in the hostel bathroom with the excellent Phedran made me curious about Indie games. Indie games are, like, this entire world of gaming that I’ve always wanted to try, but I had no idea where to start. Now I think I will start with Rogue Legacy.

Has It Really Been 1000 Words Already?

I have to spare your eyes and stop writing, but, really, I’ve just barely scratched the surface of my time at PAX. I hope to find time to write again (famous last blog post words), but in either case, if you’re sitting at home feeling all sad and miserable about missing PAX… Know that you’re right. You really did miss out. /bigmeanie

On Epicness: A Personal Take

Posted July 29, 2013 by Ophelie
Categories: General WoW, Internet Anthropology

Tags: , , , , , ,

Every week, A Paladin’s Tale does a Monday Morning Breakfast Topic. I really enjoyed their latest topic: “Why ‘epic’ no longer means epic, & what the WoW Dev team could do to resolve the issue to bring back some meaning to gear.

I find this general fixation on loot/gear to be a fascinating phenomenon, mainly because it kinda goes over my practical, practical head. Kurn also recently wrote about how loot has lost its value (and when someone who doesn’t even play the game is writing long dissertations on a topic, you know it’s a good a topic), which triggered a reaction from me.

Here is my confused interpretation of our conversation:

Me: But gear matters! It took my guild months to get our first heroic Horridon kill! Now that we have gear, he just falls over. Gear still makes a difference.
Kurn: It does matter for killing things, but with upgrades and resets every patch, gear in itself doesn’t matter.
Me: THAT MAKES NO SENSE!

What is “Epic”?

I vaguely remember in Vanilla, I’d sometimes find myself in trouble and some level 60 would stop and help me. Sometimes they would have purples. I would draw the following conclusions:

- They have a lot of time to play the game (it took me over a year to reach max level the first time).
- They have a lot of friends.
- They got lucky with the RNG.

Then I would thank them, be on my way and totally forget about the encounter.

Apparently that is the wrong reaction. The correct reaction should have supposedly been awe. But I don’t understand why I should be awed by someone who plays a lot of video games, has friends and is lucky.

I am awed by people sometimes. People with strong personalities. People who are much smarter than me. People who work hard and don’t give up. But I can’t draw any connections between those traits and having fancy WoW gear.

A Paladin’s Tale argues that LFR and crafting (and even normal mode raiding) should reward rare/blue gear instead of epic/purple (a side note on crafting, though, I find the higher level craftable gear a gazillion times harder to make than merely killing a heroic raid boss). Me, I really don’t care either way. Blue, purple, they’re just colours. What matters are the stats on them, how well those stats are used and how much those stats will assist me with a boss kill.

So, what is epic to me?

Facets of the game art, maybe. I mean, some gear pieces do look badass. (This is coming from someone who’s never transmogged anything in her WoW life, ha!) But the only things in game that feel really “epic” to me have very little, if nothing, to do with players: huge mysterious dungeons, creative bad guys (and gals), brave heroes, and beautiful details that you only notice when you stop and look around (check out Katherinne’s blog to see some of WoW’s cool details spotlighted)

In my mind, then, those worthy of my awe were never the best geared players, but rather WoW’s art, story and encounter design teams.

Motivation beyond gear

Conversation, circa the end of Dragon Soul, with a few interpretive liberties:

Healing lead: Do you need anything off Dragonwing?
Me: I thought we already killed the last boss this expansion.
Healing lead: Yeah, but do you still need anything off it?
Me: Why would I need anything? We already killed the boss.
Healing lead: You don’t make sense.
Me: YOU DON’T MAKE SENSE.

An argument that A Paladin Tale brings up, and that comes up fairly often in other discussions around the topic, is that WoW centers around making your character as strong as possible and loot is kinda the only motivation toward that.

I suppose it shouldn’t have, but the idea of the game being strong-character centric actually surprised me. I’d never thought about it in that way before.

Originally, WoW for me was just an escape from reality and thinking. Tired of writing stupid papers for school? Go kill 10 wolves. With some music playing in the background. In my early raiding days, playing the game became a fun learning experience (I love learning. It’s one of my favorite hobbies. My goal in life to learn EVERYTHING.) and an activity to do with cool people. When I got more serious about raiding, the game became about teamwork and perfecting my WoW gaming skills.

If I make my character stronger, my end goal is never her strength. I want her strong so she can keep up with the team, I want her strong as a result of me discovering how to be a better player, I want her strong so we can see content faster. Without a team, without a kill and without learning experience, her strength is worthless. WORTHLESS.

While a lot of gamers cling to the outdated notion of “people are motivated by epic gear“, I personally think that Blizzard is frontward thinking by moving away from archaically using player hierarchy as the ultimate motivator. Concentrating on making the game intrinsically fun to play and investing in potential teamwork situations (also known as “fun things to do with friends and maybe strangers who aren’t annoying“) will make the game far more adapted to the kind of gamer we want to be around in MMOs.

Me and my gear

The other day, I was in a heroic. You know, just Denouncing my way to easy VP, when the hunter whispered me.

Hunter: Sick gear!
Me (very awkward): Thank you….
Hunter: Have you been raiding long?
Me (still very awkward): Kinda. I love to raid.

I love to raid. I wanted to insist on that. Love it, love it, love it. I find working on raid days very difficult because I’m so excited to get home and raid. The hours just crawl by. The gear… The gear is nothing. I don’t want people to look at my character and be all”OMG she has fancy ilvls!“. I’d far, far rather people look at me and say “Wow, she sure loves what she does.

Some nights are rough. Raids have me in tears pretty often (one of the many reasons I’ll never stream!) and I don’t mind. In the end, I think getting through those tough moments just makes the experience more rewarding.

I love feeling us learn a new fight, I love that satisfaction when we finally “get it right” but above all, I love the teamwork. Discovering who my teammates are as people, adapting to more…difficult personalities and, most of all, sharing ups and the downs with fellow gamers from all walks of life. It’s like magic.

And there’s no loot colour in the world that could be more epic to me than that.

Long, Long Awaited Challenge Modes

Posted July 23, 2013 by Ophelie
Categories: General WoW, Paladinning Info, Teh paladin

Tags: , , , , ,

A couple of weeks ago, this happened:

goldrun

That’s a Challenge Dungeon (or is it Dungeon Challenge?) Gold Run in case you’re wondering. My very first one.

At this point in the expansion, it’s probably a small feat. But to me, the little achievement was loaded in meaning. This (not exaggerated or overly dramatic at all) meaning:

Like my buddy Saif (though perhaps not as extreme as Saif), my early expansion sucked.

Challenge modes are exactly the kind of extracurricular WoW activities I love: small groups, an easy setting to display personalities, a not too straining mental exercise (but a mental exercise nonetheless) and an opportunity to heal a little differently. Normally I’d be all over this.

But Occasional Excellence was blown up by its leaders long before I had any time to turn my attention to non-raiding aspects of the game. Then I didn’t spend enough time in Conquest for it to be appropriate for me be all “Hei guys, make room for me in your Challenge Mode groups!

I suppose I could have sought out groups on open raid or something but, remember, this is me we’re talking about. I don’t talk to strangers. You have to twist my arm to get me to talk to non-strangers.

Since I don’t care about status (I was born awesome, no WoW achievement can improve on that! /modesty) or rewards (there are rewards for Challenge modes, right?) playing with non guildies kind of defeats the point anyway. What makes these kind of outside-of-raid activities fun for me is the opportunity to get to know some guidies, a small (non-scary) number at a time. The presence of a goal makes it all that much easier: mood gets awkward and you don’t know what to say? No problem! Just kill more things!

So when my fellow holy pally (who’s become a recurring character on this blog, readers of my WoL posts may remember him as “Copally”) asked me if I’d be interested in doing Challenge Modes, I felt like I’d hit the jackpot and was so excited I couldn’t sleep for a few nights (it’s a tad embarrassing how small of an exaggeration that is). Before I knew it, there were 5 of us dodging horde gankers in front of Niuzao Temple’s Summoning stone.

The first lesson we learned was that no NPC can compete, in terms of difficulty and complexity, with the Scheduler Boss. Especially with a half Australian-half North American team. I swear we spent more time with our calenders and maps open, calculating time zones, than we did watching videos and practicing pulls.

On our exploratory run, we wiped about 5 times, had a disconnect, had someone go afk and did a lot of pulls wrong. We got Bronze. Reassuring to know that, even if you do terribly, terribly, terribly bad, you still get a pretty flashy achievement and some bonus valour points.

It took us a few extra nights (I kinda lost count…a lot of our attempts were pretty short due to most of the team having exciting and demanding lives calling them away from the computer after 45-50 minutes), but eventually we got Gold (see above screenshot) and set a new guild record.

OF COURSE, our guild’s more experienced and mostly mainspecced (unlike us) Challenge mode team went to Niuzao Temple the following week and pretty much one-shot a Gold run (I didn’t check if they shattered our hard-earned guild record, but knowing them, they probably did), but hey, WE HAD FUN AND ITS THE FUN THAT COUNTS.

Since then, we put about an hour into learning Stormstout Brewery. On our exploratory run, we wiped just before the last boss and still won Silver, which was promising, but the Scheduler Boss wiped us before we could make another decent attempt, and every night we’ve planned since then has also been ruined by the same Scheduler Boss. I don’t know how many Golds we’ll manage before everyone gives up. I’m patient and can try forever, but apparently not everyone is like that, so I treasure my little Niuzao Temple Gold IN MY HEART.

Healing Challenge Modes a Holy Paladin

At this point, I’m far, faaaaaar from being a reference, but I did learn a few things about healing Challenge Modes from our (few) attempts.

A huge mistake I was making at first was trying to heal the 5 mans as I would heal a raid. You know, the Holy Shock-Holy Radiance-Eternal Flame trinity.

That’s bad. BAD!

I got flashbacks to my days of -just-dinged-90-when-MoP-was-young Heroic grinding where Holy Radiance did….not much.

So I stopped using Holy Radiance and looked up my long-forgotten key-bindings for Flash of Light. It was a bit more mana intensive but it did the trick. I didn’t think to Glyph Flash of Light at the time, but I’ll definitely do that on our next attempt.

I didn’t have too many issues with mana, but I did find that if I could run with or ahead of our tank, I could plop down and drink as she was pulling and get a good wack of mana back before heal spamming was needed. Whenever I could, I’d squeeze in the Shado Pan trinket on-use mana back as well as Divine Plea. (Mid-pull, Divine Plea should probably be only use in case of emergency, but while running between pulls, it is, well, Divine.)

Stack of potions (instant Mana, Potion of Focus, Intellect Potions – called Potions of the Jade Serpent or something) are always handy too. On one of our Niuzao attempts, where I was furiously Denouncing the last boss, we were a mere second away from a Gold. ONE SECOND. Had I remembered to use an Intellect Potion, we wouldn’t have set a (short lived) guild record, but we would have gotten our achievement much, much sooner.

I squeezed in DPS where I could, but I discovered pretty quickly that whenever I stopped healing to do damage, our ret pally (who, remember, is my fellow Holy Pally in raids) would give into his healer instinct and stop DPSing to cover for me. Still, a little Denounce goes a long way. Holy Shock, Denounce and Holy Prism all do a respectable amount of Holy damage. The damage of Judgement and Crusader Strike is neglectable, and I’d rather use Flash of Light to build Holy Power, UNLESS there’s time to switch to Seal of Truth and DoT up a target (sometimes possible on boss fights). Just don’t forget to switch Seals back to Insight.

As for Holy Prism vs Light’s Hammer, it’s hard to say which is better. Light’s Hammer was delightfully waaaaay lower maintenance, but was mostly wasted since we never stay in the same spot for twenty seconds. Holy Prism does sexy damage to mobs, makes for a good instant heal when needed and has a sweet, little, better than nothing, AoE effect, but I found I wasted a lot of time keeping an eye on its CD and making sure I had the right thing targeted whenever I cast it.

Other than that, any kind of damage mitigation CD is lovely. Hand of Purity, Hand of Sacrifice, Devotion Aura…they just can’t come off CD fast enough!

Speaking of CDs, you can usually only fit one Lay on Hands in. I found it helpful to just ask our tank when she’d prefer me to use it (bar any emergencies) since when I used it whenever, it would often go to waste.

Gear-wise, I’m told the Legendary Meta and Tier set bonuses don’t work, and that the only things helping you deal with the gear scaling down are sockets. So don’t use your raiding helm and pick up as many pieces with extra sockets as possible.

And yeah, that’s pretty much all I can think of.

Wish me luck next week for our Scheduler Boss encounter!

Heroic Megaera’s Diffusion Mystery

Posted July 9, 2013 by Ophelie
Categories: Boss Fight: Pandaria, World of Logs

Tags: , , , , , ,

EDIT: I updated the numbers in the post following the excellent comments by Vixsin and Lakh. I have very little background with this sort of thing, so the help is very appreciated! I hope no one read the post expecting revelations and great number gymnastics. I’m only a curious healer who tends to fixate on minor details and who doesn’t turn away from a challenge. I have no answers myself, but there are some great comments in the comment section for those looking for information.

Ever since I stumbled across a parse where I randomly did 5 million healing from Diffusion, I’ve been fixated on figuring out how that spell works.

magsspellsbefore

Sadly, after hours and hours of pulling my hair out, I still don’t know.

In theory, Diffusion (available only on Heroic mode) is a debuff the Arcane Head puts on anyone who gets hit by its Arcany breath. The debuff redirects 10% of healing received to targets within 8 yards. It also stacks, which, if I understand right, would redirect 30% of healing received.

In practice, it is certainly a debuff put on Breath takers by the Arcane head that causes nearby players (and pets) to get healed, but how exactly it works is a still a mystery to me, even after I’ve gone nearly bald going through logs.

Anyone who, following this post, has further insight, is welcomed to share it. I’m happy to provide links to the actual logs if anyone wants to give it a go for themselves as well. Maybe I’ll finally get some closure and be able to move on with my WoW life.

Everything under the cut. Also, if you’re looking for guides on working World of Logs, I suggest you check out this post and this post, since I won’t be going into details on the how-tos.

Read the rest of this post »

World of Logs Log Browser meet Player. Player, meet Log Browser

Posted July 8, 2013 by Ophelie
Categories: Paladinning Info, Teh paladin, World of Logs

Tags: , , , , , ,

Protip: You can scroll to the bottom of this post (and click on the “Read the rest…” link if viewing from the main page) for an example WITH PICTURES using Eternal Flame and Holy Power.

Megaera’s stupid Diffusion has been keeping me up at night. (Which, I suppose, isn’t necessarily a bad thing. It does means there’s nothing more pressing in my life to ruin my sleep.) But, as a kid, when something bothered me, I was always encouraged to write about it. (With nice handwriting and proper spelling and grammar.) So write about it, I shall. Some day.

It occurred to me first, that I’ve never really written about World of Log’s Log Browser. Since my ripping my hair out probably isn’t the best scenario to cover the basics on (and narrowing in on one mechanic from one fight makes it hard to keep the post up to date), I figured I’d do a little formal introduction to World of Logs’ Log Browser.

Finding the Log Browser.

Finding the Log Browser.

The Log Browser: Why Would I Use It?

The Log Browser is a search tool for the Combat Log.

See, (if it’s still mystery to you,) how World of Logs works is that someone in your raid is saving their Combat Log to a document-type file on their computer. They then upload that file into World of Logs. World of Logs reads it and translates it into those meters, tables and graphs that we love so much.

But! Should you need information that isn’t provided by those meters, graphs and tables, the original Combat Log is still available on World of Logs, through, *drumroll*…. The Log Browser!

Generally I’ll use it for:

Timestamps: When was a spell cast, when did someone take damage, how often does an event occur in an encounter, etc.
Dispels: Who dispelled who, what and when. (Also applies to Interrupts)
Spell Behaviour: If I’m studying a spell and want to know what it did each time instead of the average provided by the spell breakdown page.

And…I’m sure there are other uses, but those are the ones that come to mind. Timestamps tend to be the bulk of my Log Browser usage – it’s the best way to find those extra details about a fight that the basic strat guides don’t tell you.

As for how to get started, use it as you would the “Damage Done“, “Damage Taken“, “Healing Done“, etc. features. Pick a fight (or a boss). In the image above, I’ve got a Heroic Megaera fight selected because blogging has forced my WoW life to now revolve around Heroic Mageara. Then select “Log Browser” from the correct drop down box.

The Log Browser: Think of it as a fancy Google search bar

The Log Browser was probably the last WoL feature I started using because I found it rather intimidating. (I still don’t use the Expression Editor…every time I think “oh the Expression Editor might be useful to answer this question!”, I’m quickly and brutally reminded that I have no basic understanding at all of the language spoken by that Editor.)

Once you get familiar with it, though, using the Log Browser is as easy as Googling yourself.

Your first view of the Log Browser.

Your first view of the Log Browser. I did not censor anything. Please do not stalk my guildies.

The first thing you want to do, before anything, anything at all, is hit “Remove” where is says “Queries Show all events (remove, copy)“.

Reason for that being, until you remove this “Show everything” command, the Browser will constantly just show you everything, ignoring anything you ask of it. This will make you cry (or at least, very, very sad). I have much experience.

As for those buttons along the bottom, here’s a quick translation of what they mean, in Google terms:

1- “Add Query” means “Search bar will pop up”
2- “Run” means “Google Search”, or “Enter”
3- “Copy Query set” and “Paste” are, well, copy and paste options that you’ll find useful if you expect to redo the same search in the future.

So after removing the “Show Everything“, hit “Add Query” to get the action started.

Next step is don’t panic! The form looks a lot worse than it really is.

Using the “Add Query” Form

It looks all tough but it isn't.

It looks all tough but it isn’t.

1- Event Type: This is to either widen your search (example: search for all Summons), or narrow it (example: search through a mage’s casts and only show misses). You can check as many or as few boxes as you want, depending on what you’re looking for.

2- Actor: You would put a character’s name (either a player or an NPC) here if you want to search through all the lines of the Combat Log where that character is mentioned, regardless of whether they were on the casting or the receiving end (example: if I want to look at all heals I cast as well as all heals that were cast on me, I would put my name in the “Actor” field). You’ll probably leave this field blank most of the time.

3- Source: This is where you’d put the name of the character doing the thing you’re interested in (example: if we were to look at all the heals I cast, we would put my name in the “Source” field).

4- Target: You’d put the name of the character on the receiving end of the event you want to study (example: if we want to see all the times I took a fireball to the face, we’d type in my name in the target field)

5- Spell: Enter the name of the spell you want to observe. The field seems to be case-sensitive so you have to type them exactly as they’d be written in your Combat Log (or Wowhead) (example: if we’re interested in Light of Dawn, we’d type in “Light of Dawn” with L and D capitalized).

6- Spell ID: If you aren’t having luck with a spell name (it happens sometimes), you can use the spell ID number. You can find that number on Wowhead in that spell’s URL (example: for Diffusion, use Spell ID 139993).

You can enter more than one name in each field, as long as you separate them with a comma and no space (example: if I wanted to look at Holy Shock and Eternal Flame, in the spell field I’d write “Holy Shock,Eternal Flame).

You can also leave fields empty if they won’t help you narrow your search to the data you want.

Log Browser: The Limits

The Log Browser is awesome, but there are a few limits to what it can do. (The gaps in the Log Browser functions are probably filled by the Expression Editor, but the Expression Editor is beyond my humble abilities.)

- It can only show a certain number of lines, starting at the beginning of a fight/time selection. So unless you’re looking for something that happened very early on, you have to be specific in your searches.
- You can’t automatically search for specific Timestamps. There is no way to see all and only the events that happened between 1min30 and 1min36.
- The Timestamps don’t line up exactly with the times shown in the graphs elsewhere in your parses. The graphs are more like approximations, so expect some discrepancies when comparing log timestamps to graphs.

You can, however, somewhat bypass the first two limits by going to a graph page (Damage Done, Healing Done, etc), selecting a period of the fight you’re interested, right clicking on the highlighted zone and hitting “Set page to selection”. From then on, WoL (including the Log Browser) will look at that selection instead of the whole fight. (Huuuuuge thanks to Kurn for teaching me that. I owe you one!)

And the rest is just practice and creativity!

For visual types (like me), there’s a fun (by my standards) example after the cut.

Read the rest of this post »

A Look at my Heroic Megaera Logs

Posted June 29, 2013 by Ophelie
Categories: Paladinning Info, Teh paladin, World of Logs

Tags: , , , , , , ,

Two weeks ago, I did a fun healing experiment comparing my performances with Divine Purpose vs Holy Avenger. While there could have been a few other factors affecting my throughput, I was confident enough with the results that Holy Avenger became permanently lit up on my talent thingy.

Two weeks later and I’m still satisfied.

The Curious Case of Megaera, the Many Headed Beast

In my experiment post, I wrote the following:

I purposely left out 4 fights, each for unique reasons.

[...]
3- Heroic Megaera: The end result wasn’t consistent with the other fights and I thought the reasons were interesting enough to merit their own blog post.
[...]

A little bit late, but here is that blog post.

I’m aiming to use it as an intermediate World of Logs exercise on comparing healing spell choices. I’m running on the assumption that you all already know how to find your healing spells on WoL because, for the last two weeks, you’ve been playing around with the parsings tool and spying on pros.

I’m using the Heroic version of the fight, but it’s similar enough to the regular version that anyone who’s vaguely familiar with the fight should understand the analysis.

So anyway, when I did my HA+EF (Holy Avenger and Eternal Flame) experiment, this is what happened on Heroic Megaera:

Before Holy Avenger

Week 1
magsbefore

ps. Look at Pally Tank Theck, sniping heals from the healers!

Week 2
magsbefore2

After Holy Avenger

magsafter

When you look at this, your heart sinks, your stomach feels a little queezy and a dark cloud of discouragement hangs over your head. (Or maybe that’s just me.)

But before we dismiss Holy Avenger on Megaera, let’s look a little closer. We’ll ignore CD usage since my CD usage between fights should be pretty similar, other than Holy Avenger, which we’ve already accounted for.

This is what happened during nerf week:

(If your browser makes the writing look all tiny, you can right click on the image to put a larger version in a separate tab.)

magsspellsbefore

See Diffusion?

Diffusion counted for 11.4% of my healing. 5 MILLION. Right after Mastery and Beacon, BAM! DIFFUSION!

Diffusion in a healing spell breakdown, in theory, means you healed someone who just got an Arcane Breath (only available on Heroic!) to the face. It’s supposed to take 10% of the effective healing on that person and redistribute it to others in range.

In practice, it’s pretty random. I spent hours with the log parser when drafting this post, trying to figure out how I ended up with so much Diffusion healing on that attempt and I have no idea. I didn’t even know about Diffusion healing at the time. (If there’s interest, I could write a post about Diffusion Log Parsing adventures but I’ll leave it out of this post since it’s pretty long and boring, and a tad more complex than I want to get into right now.)

Because Diffusion seems to only heal when it feels like it, without involving much control from the player, when analyzing logs and comparing my performances, I’d subtract Diffusion healing from my total healing count.

Next, notice Arcing Light (Light’s Hammer) as my 4th healing spell, for 4.8 million.

Then we see Eternal Flame for 4 million and Light of Dawn for almost 3 million. (Total Holy Power healing = Eternal Flame + Light of Dawn = 4 million + 3 million = 7 million)

Now, here’s my spell breakdown for week 2 of non-Holy Avenger:

magsspellsbefore2

In comparison, Mastery did a tad less healing, Beacon a tad more. Eternal Flame was about the same (4 million) and Light of Dawn a little less (2 million) for a decrease in Holy Power healing by one million.

A major difference would be Holy Prism instead of Arcing Light, which did 1.8 million healing…less than HALF of what Arcing Light did for me last time.

As for my “With Holy Avenger” Logs

magsspellsafter

If you counted the number of healers on the meters, you’d notice that we did this kill with 6 healers instead of 7. Which means more healing to go around, but also more dps and a resulting shorter fight (so we’re expecting a higher Healing per Second, HPS, but the total overall healing could be more or less).

Still, Mastery is my top heal, with comparable numbers to the two previous weeks, with Beacon as a second, again with comparable numbers.

Then Eternal Flame, doing more healing than the past two weeks, but no Light of Dawn, resulting in a lower overall heal from Holy Power (5.7 million).

What really sticks out, though, is the uselessness of Holy Prism here. (And I confess that the only reason I was using Holy Prism was because I had forgotten to respec for the fight.) While I’m sure Holy Prism could do the job if it were cast every 20 seconds, on schedule, I find this fight too busy for regular Prism casts. Besides, Light’s Hammer comes off CD just at the right time for Rampage where its little spidery light tangles shine to their full potential.

Comparing Two Paladins on a same attempt

On my “after Holy Avenger” attempt, my copally, who wasn’t using Holy Avenger kicked my butt on the meters. Solidly. So let’s look at what he was doing spellwise.

magscopally

Our two top spells, Mastery and Beacon, were fairly comparable and his Holy Radiance was only slightly less than mine.

Then his 5 million Arcing Light points and laughs at my 1.7 million Holy Prism.

He did 3.5 million healing with Light of Dawn and 2.3 million with Eternal Flame for a total of 5.8 million Holy Power healing (slightly more than me).

And he got lucky with 1.4 million more Diffusion than me.

The moral of this story is, I guess, don’t use Holy Prism on this fight.

Conclusion: A Lesson Learned

Last night I made sure Light’s Hammer was ready to go on the pull. And I also followed Aladya’s example in planning CDs for Rampage. (Obviously, I couldn’t execute it quite as perfectly as he does, but the general CD timing was there.)

The end result looked like this:

magsnew

Still below our meter whores Druid and Shaman who play meter topping games with each other, but still solid. Especially since I died near the end.

And in closing, my spell breakdown from last night, analyze it how you will.

magsspellsnew

How To Use World of Logs to Spy on Pros (Also Heroic Megaera Holy Pally CD Usage Discussion)

Posted June 16, 2013 by Ophelie
Categories: Paladinning Info, Teh paladin, World of Logs

Tags: , , , , , ,

EDIT: Want to learn even more about World of Logs and Holy Paladins? Lucy over at Intellect Plate has a comprehensive and excellently written guide which touches on this topic and so much more, I highly suggest you check it out! (I wrote this post merely days after her guide was published, not realizing that she had already covered pretty much everything I bring up. I swear this was an unfortunate coincidence and I offer her my apologies.)

I’m always getting told that my World of Logs posts are long and boring, and the only people who would make sense of them are people who don’t need to be reading World of Logs tutorials anyway.

Yes, yes, no one ever words it quite like that. THATS STILL WHAT IT MEANS.

So I am going to try again.

In my last couple of posts, I mentioned creepy stalking looking up the pros and admiring their use of cooldowns. I didn’t go into details on my procedure and perhaps there are people out there at this very second thinking to themselves, “I wish I could look at Pro logs but every time I open World of Logs I get dizzy and sleepy.

To those people, I present: How to Use World of Logs to Spy on Pros

And for intermediate WoL users, those of you who pull up CD graphs but aren’t too sure what you’re looking at, you guys can scroll down to the last section. There we are sipping tea and calmly discussing Megaera rampage CD usage.

Finding An Interesting Log

1) Go to http://www.worldoflogs.com

Simple enough?

2) Select HPS

hps

3) Select your region (US&EU for me) and desired Mode (25 Heroic for me), in that order

findingpros

4) Choose your boss fight and hit “Rankings” (for this post, it will be Megaera)

findingmegs

5) Select the little Holy icon under “Paladin” and choose a recent log from a paladin on server where you understand the language.

selectingapro

I’m sure Афиа is amazing, but deciphering his or her spell names just won’t be worth the trouble. You want to go with a recent log too, as fight mechanics and class intricacies change over time. The more recent the log, the more likely it’ll give you an accurate representation of that fight for your class.

6) Click on a Paladin’s name, and check out their spell breakdown tab before hitting the “Buffs Cast” tab.

spellbreakdown

I’m not sure what general etiquette is for using screenshot’s of a stranger’s logs. To give credit where credit is due, these are Aladya’s (from Method) logs from June 5. I picked these particular ones because the CD timing on them is perfect for teaching. If it’s inappropriate for me to use them, I will take them down and apologize profusely.

7) To view CD usage click on the “#” next to the cooldown(s) you’re interested in

choosingCDs

Note that you can also select debuffs, and under the “Buffs gained” tabs, you can view uptime of buffs or debuffs that are cast on a player by someone or something else. For the sake of this discussion, though, we only care about Holy Pally CD casts.

8) Admire the graph you’ve created

CDgraph

Discussion

First, there’s a graph with pretty squiggly lines. The light yellow one shows damage the raid is doing (we don’t care about that at this time) and the orangish line shows damage taken by raid. If you’re colourblind, you can distinguish them (at least on this fight – and that’s why I picked this fight) because damage taken spikes at 6 specific spots.

Those 6 specific spikes are Rampages.

Under the pretty squiggly graph, there are green bars. Each green bar shows you when a buff was active. If you mouse over a green bar on World of Logs (note, this won’t work on my screenshots!), a tooltip will pop up showing who had that buff on them. Especially useful for assessing Eternal Flame usage, but also helpful if you happen to be interested in Beacon, Hand of Purity or Hand of Sacrifice targets.

From this graph, we can see that our pro paladin has Eternal Flames running throughout the fight on a number of people (the brighter a green bar, the more people that buff is on).

We can also breakdown his CD usage per rampage:

Rampage #1: Holy Avenger, Divine Favor and Avenging Wrath. (Guardian of the Ancient Kings was used as well – I forgot to add it when doing the screenshot.)
Rampage #2: None
Rampage #3: Holy Avenger and Devo Aura.
Rampage #4: Avenging Wrath and Divine Favor
Rampage #5: Holy Avenger
Rampage #6: Devo Aura, Intellect Potion (also Guardian of the Ancient Kings, missing from screenshot)

Avenging Wrath and Divine Favor were used again at the very end of the fight. (Had it taken longer for the last head to die, they could have been used on the last Rampage, but DPS was too high and they weren’t off CD yet.)

I added Divine Plea to the screenshot as well, you can see how it was used shortly before the third and fifth rampage.

Now, when I’m writing Holy Pally beginner CD guides, I always say “Don’t use Divine Favor and Avenging Wrath at the same time, you just get more overheal and less time with an active throughput CD“. I stand by that. For 5s, most normal fights and periods of lowish damage, at least. When damage is periodically intense (such as this fight) and every ounce of healing will be useful, you might as well hit with everything you have. Plus, the earlier you use your CDs, the more likely they’ll be up at the end.

For progression fights – whether you’re doing crazy heroic modes or you’re working on normal Horridon, you can plan your CD usage based on fight length and the time it takes for CD to come up. And then your “Buff Cast” graph can look like this one.

Ending Words

I was going to end this post by adding a few more CD graphs of top Holy Paladins. Then I realized that I’d be wasting a precious exercise opportunity. So go, use the instructions here to find other examples of Holy Paladin CD planning!

Hours and hours of fun, I assure you!


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