Posted tagged ‘grid’

Frames Layout, Bossy Pally style

March 16, 2012

I have good news! My badass, sex fiend of a Sith Warrior finally proved herself to the Dark Council and earned her Darth title! (And because her timing is always impeccable, the second she returned to the ship, the companion she’d been hitting on the whole game decided at last to put out. She was getting a little worried there, after choking him then hooking up with another companion…but it all worked out. She had a great night. I’m happy for her. Really, I am.) What all that means is I can go back to living a normal life. Normal life which includes vacuuming popcorn off the carpet, washing away the orange stuff that oozes through my bathroom walls when I take showers and updating the blog.

It’s been a long time since I’ve sat to write and had to think “um, what should I write about?” The hesitation I have about writing pally posts these days is that I really don’t want to spend 6-8 hours writing something that will be totally outdated in a couple of months. Then I got an idea. Lately, I’ve been exchanging some emails with a fantastic leveling holy paladin (also resto shaman). We got onto the topic of raid frames and buff/debuff tracking and she raised a lot of excellent points. Plus, raid frames is a fairly timeless topic. And thus, you’re now reading (or quickly scrolling through) a post about my sexy (IMO) raid frames.

Raid Frames

Raid frames are a totally personal thing and I don’t push any addon in particular. I say go with what your friends are using. It’s easier to get help that way. Buff/debuff tracking is also a personal thing and I’m not here to force my frames layout down anyone’s throat. But if you’re looking for ideas, then this post is for you.

I use Grid (or more specifically, Grid 2), but I have played around with the other addons (Vuhdo and Healbot) and I recall being able to configure them similarly.

In a 25 raid, my frames look kinda like the shot I posted above. It dates back to ICC, in Wrath (and most of these characters don’t exist anymore/have changed names, so don’t even TRY to stalk my ex-guildies!), but my (timeless!) frames still have the same features:

- Vertical groups (arranged by party)
- Pets on the far right
- Horizontal health bars
- Colours according to class

Here’s snapshot of a single box, with a bunch of things on it:

Lets break it down!

How I’ve got tracking set up

You’ve got a lot more possibilities when it comes to where you want your shiny colours or icons to appear, but this image shows the spots I use.

And now I’ll entertain you all by listing what goes where, as well as what kind of indicator I use. (In order words, whether I use an icon, a colourful square or text.)

Top Left: My Beacon of Light (icon)
Top Center: Other Beacons of Light (or as I say it, Beacon of Lights – icon)
Top Right: My Holy Radiance (icon), any Hand (Sacrifice, Protection, Freedom – icon)
Center Left: Raid markers (icon)
Center Text: Offline status, Death, Names
Health Bars: Health (by class colour), Out of range (fades out at 40 yards)
Center (Extra Large!) Icons: Awaiting resurrection, Any important buffs or debuffs that I need to pay special attention to in a fight, Dispellable debuffs (magic, poison, disease)
Bottom Left: My Judgement of the Pure (icon)
Bottom Right: Forbearance (red square), Other Holy Radiances (yellow square), Low Mana (blue square), Undispellable debuffs (curse – purple square)
Border: Aggro

Notes and Points of Interest

1)My spells vs Others’ spells: The feature’s been around in Grid for as long as I can remember, but I only started using it recently. I love it! It really comes in handy when you have other holy paladins in the raid. I was having troubles with my Beacon falling off due to being buried under other Beacon indicators. But no more! I also use the split for Holy Radiance. And I only track my own Judgement of the Pure since I’m not a raid leader and really don’t care if other pallies have their Judgement of Pure up.

2)Priorities: I think this may be a newer feature, but it’s lovely if you limit the number of indicator locations on your frames. When I listed my indicators above, I went in order of priority. So if someone had Forbearance and Low Mana, I would see the Forbearance square, not the Low Mana one. The places in my settings where priority is a concern are Center Text, Center Icons and Bottom Right.

3)Buffs/Debuffs in the middle: I find that I don’t act quickly on special statuses if they’re not obvious. I experimented with a few locations and eventually settled with big, obnoxious icons in the middle. In a raid environment, you rarely have to deal with more than 1 or 2 debuffs or statuses per fight, so it works perfectly. However, this setup is probably not ideal in pvp or even 5 man dungeons.

And there you have it

That’s how I big brother the raid. I’m often looking for new ideas and layouts, myself, but at the same time, it’s also good to limit what you track to what’s really useful. Too much noise in your frames will draw your attention away from the important elements.

And, if you were wondering, yes, I genuinely screwed up that image because I don’t know my left from my right. Don’t laugh.

Configuring Grid for Flashy Aggro Warnings

September 17, 2010

I’m working on another post (feels like all my blog posts start like that…apparently the best way to finish a post is to start with a different one) and I really needed an aggro warnings for Grid walkthrough to link to. Until now, I’ve been linking to Dristanel’s, but her guide is part of a larger post. Besides, she doesn’t do aggro warnings the way I like them. So from now on, my blog, my aggro warning configurations.

I think what I use is the actually default aggro tracker because I’m so original like that, but for those who don’t have aggro tracking turned on, here’s how.

I haven’t used other raid frames in forever, but I’d assume that they’d be fairly similar to configure.

Start by clicking your grid icon or typing /grid config (don’t do like me and type /gridconfig in a single word, then spend 10 minutes trying to figure out why nothing happens) to pop open the configuration window.

Select Frame, under it select Border. On the right side of the configuration screen, a list should pop up. Check Aggro alert.

Make a mental note of the other boxes you may have checked. (Many people have “your target” and “low HP warning” checked under Border.)

Now go back to the left menu. Scroll down to Status and select Aggro alert. On the right side, make sure that Enable is checked and set priority to 99. Then click on the colour box to choose the colour you want. I went with the default red (even though the screenshot makes it look white) but you can be as unconventional as you want.

Alternatively, you can check the threat box. This enables your frames to show you different levels of threat from High Threat (almost pulling aggro- quick! Hand of Salvation), Aggro (OMG he just pulled) to Tanking (getting smacked).

As one last step, remember how I told you to make a mental note of other statuses you might be tracking under the border. Find them under status the same way you found aggro alert. Select them and in the rightside menu, set their priority lower than 99.

From now on, Grid squares will light up according to aggro.

The Holy Paladin : Your Beacon and You

September 12, 2009

EDIT: Reviewed for 3.3 and up to date!

I wrote this for my guild since we had a few new holy paladins that we’ve been trying to drag through Ulduar before they even got to heal their first 5 man. Everything in here is very basic, but I thought it might be helpful for other new holy paladins as well, or for other classes who’d like to know the basic mechanics of paladin healing.

As Holy Paladins, our healing technique revolves mainly around the appropriate use of Beacon of Light. Going through stats, watching grid (yes, I keep track of beacons, even when I’m not healing), I’m saddened to see Beacon mistreated and, more often, neglected. While healing is very situation-dependent, as a general rule, if you’re not keeping beacon up an entire fight, you’re only using about half of your potential.

Note that this concerns beacon in 3.2 and beyond. Beacon mechanics were different in the past, but since this isn’t a paladin history lesson, I’m not going to talk about pre-3.2 beacon.

Lets take a closer look at this beacon thingy:

The target becomes a Beacon of Light to all targets within a 60 yard radius. Any heals you cast on those targets will also heal the Beacon for 100% of the amount healed. Only one target can be the Beacon of Light at a time. Lasts 1 min.

If you’re not squealing right now, you didn’t read it properly.

60 yard radius : The typical range of a heal is 40 yards. This heals your target as long as you’re healing someone within 60 yards of them. Excited yet? Let me go over this again. We’re facing Hodir. The MT (your target) charges and is out of range long enough to be pounded into the ground. BUT! You had put beacon on MT, so you can just dump a heal on castery-guy-next-to-you, and MT is getting healed. Beacon just makes your arm so much longer! Other fights where this comes in handy are Emalon (as a holy pally you can pretty much solo heal it on 10 if the group is decent), Iron Council and the trash to Aury.

Will also heal the Beacon for 100% of the amount healed: One Hundred Percent. ONE HUNDRED. This counts overheal as well. If your heal lands on X for 16k, regardless of effective heal, your beacon is healed for 16k. Two heals for the price of one, always. This makes us disgustingly OP. On single tank fights (think Hodir), we tank heal while raid healing, on 2 tank fights (think Gormok), we’ve got them both covered. Note that if you directly heal your beacon target, he (or she) will only be healed once (not twice), which is why you should spread the Light’s love around.

(more…)


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