Patch 4.1 brought on some changes to our Mastery. Two changes:
1) Shields last 15 seconds instead of 8.
2) Each point of Mastery increases the amount absorbed by 1.50%, up from 1.25%
These changes triggered the following question: Should I still avoid Mastery?
My generic response was: “I don’t have any logs to look at and I haven’t had the chance to read about others’ experiences, but the changes look pretty minor to me.“
Now that I have looked at the discussions on Elitist Jerks and Plus Heal, or rather the lack-thereof discussions, my answer is pretty much the same. I find that, with the exception of intellect/spell power which pwns them all, the value of all our throughput stats is somewhat subjective. Haste is generally preferred as the few extra casts during a fight are more practical than unreliable Crit procs or the mini-heals during global cooldowns Mastery shields offer.
One person on EJ brought up logs of someone who was getting some nice bang for his buck out of Mastery, which I felt like talking about.