Posted tagged ‘Paladin’

The Night of 4.0.1 and Some Initial Thoughts

October 13, 2010

The servers came up about an hour before our raid time. I quickly hopped on my Auction House character and posted the glyphs I made the night before. Auctioneer was broken… I panicked for a second as I tried to put up glyphs one at a time. Then I figured I’d give Auctionator a try. I have to say, I really like it. For my AH style, it’s actually faster at posting than Auctioneer was.

Once that was out of the way, I quickly copied the spec Kurn suggested, equipped the glyphs I had laid out the night before and stuck the gem I was saving into my libram. I talked to my trainer a bit and flipped through my spellbook. I redid my keybinds, screamed at my not-working Grid, got the default raid frames into something that didn’t look like boxes were vomitted all over my screen and took a deep breath. I would have taken a screenshot, but I’ll spare you that kind of trauma.

The Joys of Raiding after a Patch

We were only slightly late at getting the raid started, pulling barely an hour after the servers came up. We were 20 manning it, addons were bugged all over the place, bringing everyone’s FPS into the negatives, disconnects were going off right and left, and most of us had no idea what we were doing. I was also struggling with 4000-7000 latency. And latency is probably my #1 in-game anger trigger- delays in casting times send me into a blind rage every.single.time.

Probably my biggest flaw as a healer, and one of my biggest flaws as a person, is that I get very stressed when I’m learning something. With me, learning is always an intense process. And here I was with a character I felt I’d never played before and disgusting raid frames I had to shield my eyes from, trying to figure out which of my spells did what.

We then proceeded to spend two hours wiping on Heroic Marrowgar 25. I was a sobbing, hyperventilating mess. Between my lag and frustration at not knowing how to play my character, I was utterly furious. But as I was typing an “ok, I can’t do this, I’m off to bed” message, it suddenly dawned on me that I was the only one bothered. Everyone else was laughing and joking around as we wiped, waited for all the disconnected people to come back online, tried to figure out which addon was causing which problem. I forced myself to calm down a little.

That’s when we killed the boss.

We took a couple of shots at heroic Deathwhisper, then called it.

Paladin Impressions

It’s hard for me to give a good impression because I was lagging so badly. I didn’t run out of mana! Probably because I couldn’t cast anything…

But from I was able to tell from less laggy moments and from spamming myself in Ironforge, I don’t think mana will be the problem it was predicted to be. I still had well over 40k mana and could spam quite a bit of the new big heal (Divine Heal? I’m terrible with names) without making so much of a dent. So while spirit is a useful stat now, I don’t think it’ll be at the forefront of stat stacking.

I’m currently gemmed all intellect, and it seems like a good choice for now. With the conversion of int into both spell power and mana, it’s a pretty sweet stat. I do feel like I need more haste, but whether that was due to the lag or a change in mechanics, I’m not sure. It just seemed that my global cooldown last years, while pre-patch, I didn’t even notice the global cooldown.

I’ll give it another go tonight by running some heroics, but I think I might I might do some reforging to up my haste. I believe I’m at around 1100 haste right now and it just doesn’t feel like enough.

About crit, I didn’t get the chance to look into it much. Everything seems to increase crit, but I haven’t figured out what happens when you crit, other than you get some unreliable overheal. I’m sure crit triggers something, but I’m in a crappy timezone, so I had to go to bed right after the raid.

Spell wise, the new little spell, Holy Light, seems to hit for a lot less than the old Flash of Light. At 4000 spell power, I felt like it wasn’t doing much. The new big heal, however, is comparable to the old Holy Light, so I was mostly casting that last night. The new Flash of Light, the “fast, hard hitting spell”, was a piece of crap, in my opinion. It took about the same casting time as new Holy Light, and barely healed for more. Might as well just use Holy Shock.

Holy Shock is fun, seems to be comparable in strength to what it was before. I kept forgetting about Holy Power and using, um, Word of Glory?. Word of Glory seems nice, doesn’t hit for very much (wtb more possible stacks of Holy Power), but it’s instant and it’s mana free, so no right to complain. Light of Dawn looks very cool. Very disco lighty. I didn’t get much chance to use it since we were spread out all over the place during Marrowgar’s AoE damage, but I can think of a few uses for it. Not our top spell, but, you know, situational.

With the nerf to Beacon of Light, I felt very cheated. One of our weaknesses in the past was that we were stuck with single target healing. At least then we could do double target healing. Last night, I had BoL on the tank that seemed to be taking the biggest beating, and was spam healing my tank. That’s it, just spam healing my tank. Very sad. Since my newly found global cooldown couldn’t really be spared to pitch in anywhere else, I feel like I’m even more restricted than I was before.

Last Word on Tank Healing

I didn’t check last night’s logs. Too discouraged. However, my tank was always the last one to die. Now whether this is because we’re still kickass tank healers or because the other tank healers had to stop healing their targets to heal mine, I don’t know.

Oh, and when I checked my AH character after the raid, I had 2000 gold waiting in my mailbox. Not bad for barely 15 minutes of work!

How was everyone else’ patch night?

ps. Apologies for the hastily written, unresearched post. Only had a few minutes between classes and I wanted to write a bit.

Save a Clothie Today! Use Hand of Protection.

September 17, 2010

It feels weird writing about current stuff while everyone is so gung-ho about Cataclysm. Me, I don’t really care about Cataclysm. I would if I were in the beta, but I’m not. Nor do I care enough to try to get a beta key. (I am on the PTR but it’s ugly and funny looking and scary and overwhelming)

Besides, after discussing it with a few people, I came to the following conclusions:

- With the game being in a lull, a lot of people are playing alts.
- Just because Cataclysm is coming out in about a month in a half is no excuse to be playing badly now.

So today’s topic: Hand of Protection (HoP, or BoP after it’s former name, Blessing of Protection).

And according to MMO-Champion, this is a spell we’ll keep in Cataclysm so no writing off this post as ancient history museum content!

The Scenario

During ICC trash a few nights ago, we had a couple of mobs come up on us from behind and started chomping on a healing priest and a warlock. I slapped the priest with my Hand of Protection and the warlock died.

The question: We had 3 other paladins in the raid, one of which was a fellow holy paladin. Why didn’t anyone HoP the warlock?

Hypothesis 1: Maybe they don’t understand how Hand of Protection works

Hand of Protection protects the target from all physical damage for 10 seconds. It’ll also drop aggro from the target since the mob thinks to itself: “Oh, I can’t eat this guy (or girl – mobs are very politically correct), I guess I’ll go eat this other guy (or girl).”

Another thing to note is that someone under the influence of HoP can’t do any physical damage either. So unless you absolutely must save a melee dps or a hunter (or you just want to be annoying), save your HoP for casters. Note that in dire circumstances (for example, you have a massive crush on the ret pally and want to impress them with your life saving skills) an aggro breaking HoP can be quickly followed by a Hand of Freedom, allowing the melee player to resume dps as soon as the mobs get off their face. (Thank you Mally and Daniel.)

The aggro dropping and no doing physical damage things are the reason you shouldn’t ever HoP someone who’s currently tanking (with a few exceptions that I’ll get into later).

Note that HoP is useless against magic damage, so it won’t help a target being roasted by a caster.

Hypothesis 2: They don’t know when to use Hand of Protection

To make an informed decision concerning your Hand of Protection usage, you will need the following:

- Knowledge of the physical damageness mobs you’re facing (you can tell which are physical damage mobs by the way they eat the faces of their victims as opposed to melting said faces)
- Raid frames with aggro warnings turned on.

ICC has very few boss fights that involve physical damage adds. With the exception of Lady Deathwhisper and Gunship (and Dreamwalker for non portal paladins), you’ll mostly be using HoP during trash. I usually use mine during the trash before Marrowgar and for the Valks after Saurfang.

On 25 man Lady Deathwhisper, you’ll want to use your HoP as soon as possible and keep it on cooldown since there is that chance of being mind controlled and HoPing the boss… (Thank you Daniel- funny story, the day after you left your comment, the other holy pally in my raid got MCed and HoPed the boss.)

You know to use HoP when a purple (warlock), white (priest) or light blue (mage) square on your frames lights up with an aggro warning. In some cases, a dark blue (shaman) or orange (druid) squares are also suitable targets. Just make sure it’s a caster type of druid or shaman.

When a target lights up with an aggro warning, keep your eye on it. As soon as they start taking damage, BAM! Hand of Protection.

Hypothesis 3 : They’re afraid of “wasting” their Hand of Protection

This could be true in certain instances.

In ICC, though, the places where you could use HoP are rather far apart. Depending on the casting paladin’s spec, the cooldown on HoP is 3 to 5 minutes, nothing to worry about. I prefer to use HoP as soon as I need it. I won’t know whether I’ll need it again and I’d rather save someone now than let someone die now out of concern that someone might die later.

If a caster gets eaten while my HoP is on cooldown, well, tough for them.

Hypothesis 4: They might have HoPed the same target.

Ha! Wrong! This is the funky thing about HoP: it causes forbearance (not to be confused with Jong’s Forbearance).

Causing forbearance means your target can’t be smacked by a Hand of Protection again for the next two minutes. So if someone beats you to a target, you won’t be wasting your cooldown. If you get an error message trying to HoP the priest, get that HoP on the warlock.

Hypothesis 5: They don’t have an appropriate UI

(Thank you Enlynn!)

As healer, you should have your UI set up in a way that you can access your spells very quickly. Unless you have jedi reflexes (and it does happen, I’ve seen some), this means either mouse-over macros or use of a Clique-like system.

HoP is part of your tools and should be just as accessible as Flash of Light or Holy Light. See Fictional Question #3 for some tips on choosing a proper key binding for your HoP.

Your fictional question: Are there other uses for Hand of Protections?

Glad you asked!

While most of the time, I use my Hand of Protection for loose trash mobs or boss adds, it can also remove a bleed effect. The fight that comes to mind is Saurfang, where HoP removes the Boiling Blood debuff. On heroic, when all the paladins in the raid use their HoP on a caster or healer with Boiling Blood, it can make a pretty big difference in the fight outcome.

Your fictional question 2: I’m not a healing paladin, can I still use HoP?

It’s a trainable ability, so yep.

In a raid setting, it’s easiest for a holy paladin to use, but any paladin who wants to rescue a clothie in distress is free use their Hand if they can spare the global cooldown.

In 5 mans, I love, and I mean LOVE getting my HoP out as a tank. I know the trend is to let those who pull before you die, but I frequently use it to get mobs off hormonal casters. I also use it to teach impatient melee players a lesson, but, um, please don’t tell anyone.

Your fictional question 3: What’s this about exceptions to never using Hand of Protection on a tank?

General rule is, using Hand of Protection on a tank, even by accident is a bad, bad thing. My guildies still constantly remind me of a certain keybind mishap involving a tank and a few undesired HoPs… To prevent these embarrassing moments, make sure your HoP isn’t bound to anything that would include your press-to-talk button or any buttons bound to spells frequently used on tanks.

There may be times, however, when you’ll be asked to use your Hand of P on a tank. To assist in certain tank switches, for example, or to remove a bleed effect (Gormok the Impaler in ToC comes to mind). During the trash before Blood Council, a quick HoP immediately canceled by a Hand of Freedom can erase that annoying Bloodboil debuff. (Thanks Daniel!)

Different raid teams have different strategies, though, so even if you think it’s a good idea to help out by HoPing a tank, I caution you to wait until you’re asked. This isn’t the place to take initiatives. An unsuspecting HoPed tank might not immediately realize what happened, which could throw off their next move. The tank might also have used one of their own cooldowns and your Hand will be wasted.

Your Fictional Question 4: Is Hand of Protection useful in PvP?

I confess I’m not experienced enough in PvP to give a really good answer here.

In Battlegrounds, I love it. It’s great for protecting your caster buddy from annoying meleers buzzing around them. I believe, however, that it can be spellstolen by mages, dispelled by priests and purged by shaman.

In all logic, it would be useful in arena as well. All the arena junkie holy paladins I’ve raided with, however, never use their HoP. So I dunno.

Your Fictional Conclusion: Wow! What a fascinating spell! I promise to use Hand of Protection at all the right times! Thank you!

No, thank you.

Speaking of thanks, lets go back to the original scenario. When I used HoP on our priest that night, she thanked me. Which was very polite of her, but it sort of made me sad as well.

As a holy paladin, pulling our utility spells out of our toolbox is our job just as much as keeping Beacon up and casting Holy Light is our job. She shouldn’t feel the need to thank me for a HoP anymore than thank me for casting my regular, direct heals.

But so many holy paladins don’t go beyond their easiest task, then have the nerve to complain that paladin healing is boring. Of course it’s boring when you’re not using most of your spells!

A few weeks ago, we had a trial holy paladin bragging on our vent about how he only healed with one button. I wonder how if he knew how close to his head the Giant Spoon came…

But in conclusion, remember that, with Hand of Protection, YOU CAN save a squishy clothie TODAY! What are you waiting for?

World of Logs and Evaluating a Paladin Healer: Some Basics

August 15, 2010

This post will be long, very long, but shorter than it should be. I could do a whole series on using WoL to evaluate a holy pally, but I won’t. See, I’d do one good post and neglect the rest. So I’m going to talk a bit about the first thing I check when we get a new holy pally running with us: buffs cast.

I’m keeping the images small to keep them from stretching my page too much, but feel free to click on them to see them better.

Finding Buffs Cast

To reach the Buffs Cast screen, select a player from the menu on the top screen: Player -> Paladin -> Playername

Then you’ll want to choose a particular fight to audit. Here we’ll pick the longest Sindragosa attempt.

Once you’re in a players’ screen and have chosen a fight, click on the Buffs Cast tab.

It’s as simple as that!

What to look for

In the Buffs Cast menu, the first column on the left lists the buffs cast by the player during the fight. All of them are of some sort of interest, but we’re going to focus on three for now:

Beacon of Light
Sacred Shield
Judgements of the Pure

These are the three basic “buffs” that any pally should have up nearly 100% of a fight, if not the whole fight. To look at them graphically, hit the pound (#) sign next to the buff name. You’ll notice Sacred Shield (SS) is mentionned twice. It’s because the proc that happens when SS is up is also called Sacred Shield. Pick the one with the highest uptime and least amount of applications.

Once you do that, you should see a graph with green bands under it. The graph represents the entire time of the fight and each band represents the uptime of an individual spell.

What to Make of It

Let’s have a look at this paladins buff uptime.

Judgements of the Pure was up for nearly the whole fight, which is good. In healing intensive or in cast restrictive fights, the buff from Judgements of the Pure might fall off. It’s nothing to stress about if it’s quickly reapplied, such as in this case. If, however, a paladin goes for big chucks of the fight without Judgements of the Pure, ask some questions.

Next, let’s look at Sacred Shield. You can see it was up three times, with large chunks of fight in between. This isn’t good. If there are several holy paladins in the fight, this could mean a lack of communication causing the paladins to overwrite each other’s Sacred Shield. To know who was targeted by a buff, mouse over the corresponding green band. You can check on all the holy paladins in the raid to see they’re shielding the same target. You can also check if your paladins are selecting reasonable recipients. The main tank is typically the first choice for an SS, but anyone taking periodic damage can benefit from the spell.

A paladin’s usage of SS will say a lot about their playstyle. After reading a lot of logs, you’ll quickly notice that neglecting the buff is a pretty common fault. A paladin that keeps a Shield up along with their healing is often a sign of someone who goes the extra mile and makes sure they’re wringing every bit of healing out of their character.

Finally, Beacon of Light. I picked this particular log because I know this player struggles with Beacon of Light usage. This Sindragosa attempt is no different. Beacon of Light was used twice and kept up for less than half of the fight. This isn’t acceptable. If there’s a spell that should be up at all times, no exceptions, it’s Beacon of Light. Most of the time, it’ll be on a tank (again, to check who’s being Beaconned, mouse over the corresponding green band). In some healing intensive fights, the paladin will need to direct heal a single tank, but Beacon should still be used.

But This is Heroic Sindypoos!

I’ve yet to try Heroic Sindragosa because I can’t raid these days, but from reading parses from successful guilds, I’ve noticed that it’s not polite to rack of stacks of Instability. One could play devil’s advocate and suggest that maybe this paladin was crippled with Unchained Magic throughout the attempt.

Lets take a look at that. Select the “Buffs Gained” tab. Under the middle column (debuffs), hit the pound sign next to “Unchained Magic”.

The buffs you’ve already selected will stay on the graph, and you’ll add Unchained Magic uptime.

We can see this paladin had Unchained Magic up three times. We can forgive not refreshing JotP/SS/BoL anytime the debuff is up, but any other downtime is fair game for questioning.

Observing debuffs uptimes can come in handy for other fights too. The post-getting-smashed-by-malleable goo debuff on Putricide comes to mind. You can sometimes use this trick to spy on Dreamwalker stacks as well. I’ve frequently caught my guildies lying after the fight… They don’t know that I know. (It’s not always listed as a debuff though. No idea why sometimes it is and sometimes it isn’t.)

Other Points of Interest

Using the buff list, you can also see whether the paladin was using an appropriate aura (on this parse, notice that Concentration Aura was used, typically you’ll want an aura that fits bests with Aura Mastery, so on Sindragosa, Frost Resistance Aura would be preferable), whether and when they used any cooldowns (check especially for Aura Mastery and Divine Sacrifice, neither were used here) and, in the case of a holy light paladin, how often Light’s Grace was active.

You can also monitor Divine Plea usage. (For you non paladins, Divine Plea regens mana at the cost of a 50% healing reduction.) When was Divine Plea used? Was it offset by another spell? Compare the timing of Divine Plea with healing bonus or mana cost reduction cooldowns such as Divine Illumination, Hospitality and Avenging Wrath.

Remember That Parses Only Tell Part of the Story

I’ll admit I’m guilty of completely ripping players apart by their logs. Then I proceed to get ripped apart for my logs. The thing is, always question before blaming. There’s more going on to a fight than what you can read on paper (or on computer screen). From logs, you can find pointers, repeated mistakes and so on. But they’ll only tell you so much.

I also need to add the disclaimer that this post only goes over a tiny part of what you can get out of World of Logs. For evaluating a paladin, though, I seem to run to the buff pages before I view the heal meters, the damage taken meters and the brute, untouched combat log. I guess one could say the buff page serves as a starting point, as the “once upon a time” part of the story.

Easy to Acquire Haste Gear

July 25, 2010

I was working on a post about haste and why we like it/love it/want more of it. Then I got the stupid idea to make a list of easily acquired gear with haste, to refer complaints about not being able to find haste gear to. To prove that those complaints are unfounded, the list became quite long and ended up better serving as a stand alone post.

So here is a list of regular ICC, Ruby Sanctum and ToC 25 gear that has haste on it. And if you’re all good, maybe you’ll eventually get a post about the goodness of haste itself.

Note that this isn’t a best in slot list in any shape or form. It’s just a reference for those who don’t have access to heroic level gear and who suffer from the whims of pugs, RNG and limited playtime.

Lockjaw ~ Rotface 10 ~ 52 Haste ~ Probably your best bet on regular modes.
Quel’Delar, Lens of the Mind ~ Quel’Delar questline ~ 49 Haste ~ Perfect for puggers or those with a lot of money.
Misery’s End ~ Anub-arak 25 ~ 58 Haste ~ Pretty good for ToC gear, if you’re lucky enough to find a ToC 25 pug.
Frost Needle ~ Marrowgar, 10 ~ 54 Haste ~ Is a dps caster weapon, but if you’re desperate…

Bulwark of Smouldering Steel ~ Marrowgar 25 ~ 60 Haste ~ Yes please.
Lost Pavise of the Blue Flight ~ Sindragosa 10 ~ 53 Haste ~ If you’re not into 25 mans, this is your best bet.
Bastion of Purity ~ Faction Champions 25 ~ 50 Haste ~ If you want to do ToC 25.

Lightsworn Headpiece ~ Tier 10, badges ~ 80 Haste ~ Upgrade it if you can. If you’re badge deprived, the tier 9 helm is also hastiful.
Judgement Crown ~ Onyxia 25 ~ 87 Haste ~ Not a bad piece.
Ice-Reinforced Vrykul Helm ~ Gunship 10 ~ 88 Haste ~ It’s mail, but well itemized.
Helm/Headguard of Inner Warmth ~ 75 Emblems of Triumph ~ 66 Haste ~ Mail. If you have no other choice.

Blood Queen’s Crimson Choker ~ Random drop, Blood Wing 25 ~ 53 Haste ~ Best you’re going to get on normal mode.
Bone Sentinel’s Amulet ~ Marrowgar 25 ~ 52 Haste ~ Decent, but good luck convincing the priests and the druids.
Choker of Filthy Diamonds ~ Rotface 10 ~ 53 Haste ~ Good deal.
Soulcleave Pendant ~ Saurfang 10 ~ 43 Haste ~ Also a good deal.
Relentless Gladiator’s Pendant of Subjugation ~ PvP ~ 50 Haste ~ Decent Haste. Lacking on the other stats.
Wail of the Val’kyr ~ Val’kyr Twins 25 ~ 38 Haste ~ If you have no other choice.

Lightsworn Spaulders ~ Tier 10, badges ~ 63 Haste ~ Get them, upgrade if you can. Tier 9 also has haste if needed.
Pauldrons of the Cavalier ~ 45 Triumph badges ~ 67 Haste ~ Decent, but not as good at tier.
Horrific Flesh Epaulets ~ Festergut 25 ~ 64 Haste ~ Mail, but decent.
Shoulderguards of Crystalline Bone ~ Sindragosa 10 ~ 55 Haste ~ Mail, but ok.

Cloak of Burning Dusk ~ Halion 25 ~ 64 Haste ~ Awesome cloak, but good luck getting your paws on it!
Frostbinder’s Shredded Cape ~ Dreamwalker 25 ~ 52 Haste ~ Another great cloak that everyone will fight you for.
Wrathful Gladiator’s Cloak of Subjugation ~ PvP ~ 60 Haste ~ It’s pvp, but if you’re desperate…
Abduction’s Cover ~ Halion 10 ~ 57 Haste ~ Good bet if you have access to 10 man Halion gear.
Heartsick Mender’s Cape ~ Blood Princes 10 ~ 45 Haste ~ Decent.
Flowing Sapphiron Drape ~ Onyxia 25 ~ 35 Haste ~ If you’re desperate… but you’re better off going with the hasteless badge cloak.

Rot-Resistant Breastplate ~ Rotface 25 ~100 Haste ~ Best you can get on normal.
Lightsworn Tunic ~ Tier 10, badges ~ 80 Haste ~ If you’re buying.
Breast/Chestplate of the Frozen Lake ~ Val’Kyr Twin 25 ~ 90 Haste ~ ToC 25 gear, but pretty good.
Mail of Crimson Coins ~ Blood Princes 25 ~ 84 Haste ~ Mail, but decent.
Chestguard of Siphoned Elements ~ Blood Queen 10 ~ 96 Haste ~ Mail, but 10 man accessible.

Crypt Keeper’s Bracers ~ Blood Princes 25 ~ 50 Haste ~ Your best bet.
Bracers of Pale Illumination ~ Gunship 10 ~ 45 Haste ~ 10 man gear.
Sunforged Bracers ~ Crafted ~ 50 Haste ~ If you’re desperate
Bloodsunder’s Bracers ~ Rotface 25 ~ 60 Haste ~ Mail
Coldwraith Bracers ~ Marrowgar 10 ~ 49 Haste ~ Mail, 10 man

Fallen Lord’s Handguards ~ Deathwhisper 25 ~ 64 Haste ~ Your best bet.
Gauntlets of Overexposure ~ 60 Frost Emblem ~ 64 Haste ~ Same as above, only purchasable.
Turalyon’s/Liadrin’s Gloves of Triumph ~ Tier 9 ~ 67 Haste (25 man version) ~ If you’re desperate
Unclean Surgical Gloves ~ Festergut 25 ~ 80 Haste ~ Mail.
Stormbringer Gloves ~ Dreamwalker 10 ~ 74 Haste ~ Mail, 10 man-friendly.

Belt of the Lonely Noble/Lich Killer’s Lanyard ~ ICC 25 drop/60 Frost badges ~ 64 Haste ~ I’m only linking to one, but they’re identical and easy to get.
Surrogate Belt ~ Halion 10 ~ 60 Haste ~ Not as accessible, but good for 10 man, if you can kill Halion.
Tightening Waistband ~ Blood Queen 10 ~ 71 Haste ~ 10-man-friendly
Split Shape Belt ~ Halion 25 ~ 86 Haste ~ Mail, if you can down Halion 25
Belt of the Blood Nova ~ ICC Random Drop ~ 72 Haste ~ Mail, BoE.
Deathspeaker Disciple’s Belt ~ Deathwhisper 10 ~ 74 Haste ~ Mail, 10 man-friendly

Lightning-Infused Leggings ~ Crafted LW ~ 100 Haste ~ Mail, but actually better than the plate crafted ones.
Puresteel Legplates ~ Crafted ~ 92 Haste ~ Plate, but not as nice as the mail legs.
Corrupted Silverplate Leggings ~ Marrowgar 25 ~ 87 Haste ~ Decent.
Leggings of Failing Light ~ Jaraxxus 25 ~ 84 Haste ~ If you’re in a ToC 25 pug
Rippling Flesh Kilt ~ Putricide 10 ~ 84 Haste ~ Mail, 10 man friendly
Leggings/Leggards of Concealed Hatred ~ Faction Champions 25 ~ 74 Haste ~ Mail, ToC

Foreshadow Steps ~ Halion 25 ~86 Haste ~ Awesome, if you have access to Halion 25 loot.
Protectors of Life ~ Crafted ~ 64 Haste ~ Not as exciting as the mail crafted boots.
Boots/Sabatons of the Courageous ~ Northrend Beasts 25 ~ 67 Haste ~ Yeah, there’s not much in terms of plate boots in ICC.
Earthsoul Boots ~ Crafted ~ 80 Haste ~ Mail, but better than the plate crafted boots.
Shuffling Shoes ~ Rotface 10 ~ 60 Haste ~ Mail, 10 man friendly.
Boots of Divided Being ~ Halion 10 ~ 55 Haste ~ Mail.
Boots/Sabatons of Tremoring Earth ~ Faction Champions 25 ~ 67 Haste ~ Mail, ToC gear.

Ashen Band of Endless Wisdom ~ ICC Reputation Award, Exalted ~
59 Haste ~ No Brainer! If you’re not exalted yet, get the lower ones and upgrade.
Ring of Phased Regeneration ~ Halion 25 ~ 56 Haste ~ If you have access to Halion 25…
Marrowgar’s Frigid Eye ~ Random Drop ICC 25 ~ 60 Haste ~ Quite good. Also BoE if you want to buy it.
Ring of Rapid Ascent ~ Gunship 25 ~ 52 Haste ~ Another good bet.
Cerise Coiled Ring ~ Blood Princes 10 ~ 35 Haste ~ 10 man friendly
Runed Signet of the Kirin Tor ~ Dalaran Vendor ~ 54 Haste ~ If you have a lot of gold.
Signet of Putrefaction ~ Festergut 10 ~ 45 Haste ~ 10 man friendly
Circle of the Darkmender ~ Jaraxxus 25 ~ 50 Haste ~ 25 man ToC

Trinkets and Librams :There aren’t any trinkets or librams that I’d recommend for haste. Stick with a trusty intellect trinket or Solace, keep your Renewal libram if you’re a holy light paladin or your pvp libram if you’re a Flash of Light paladin.

And now I never want to see Wowhead for the rest of my life.

The Secret to Healing Sindragosa as a Paladin

June 18, 2010

I wasn’t going to write this post. When I got back from vacation and thought about post writing and stuff, I told myself, naaaah, no one wants to read about Sindragosa anymore. At least not normal mode Sindragosa, not with all those shiny hard mode guides everwhere. But after talking with other paladins, I discovered that some are still deprived from the Secret. The Secret to healing Sindragosa as a paladin.

Ok, so you know phase 3? The one where the tanks play hot potato with the boss? And you’re TRYING to keep your beacon on the right tank while not dying and not getting too many stacks of everything? Yeah, that phase.

The closest thing I had to a Sindragosa screenshot

Oh, but before I reveal the Secret, here are some other tricks to healing Sindragosa:

1- If you have trouble running from Blistering Cold, you might be standing too far away. You don’t want to be in melee range (you’ll get mana back as you melee but you’ll also take Chilled to the Bone damage), yet you don’t want to be at max range either. The further you are, the more time you waste getting pulled in.

2- When I’m affected by Unchained Magic, I rack up 5 stacks of Instability by casting Holy Light, then count down from 5 before starting over. Everyone has their own strategy, but that’s the one that works for me. 5 stacks means I get decent healing out before having to pause, but there’s still some leeway in case I need to make an emergency cast.

3- On the last phase, when she’s throwing Frost Beacons around and getting poor, good-willing, innocent holy paladins caught in misplaced Frost Tombs, you can get out of the way by getting slightly closer to her. Don’t melee her (you don’t want to be Chilled to the Bone), but snuggling up will keep you out of the path of wayward Frost Beacons who can’t run fast enough dropping their tombs on your face.

As for the Secret…

On the last phase, as the tanks take turns holding Sindy’s interest, as everyone is out of line of sight all the time and as you take tons, oh tons of damage…beacon yourself. Just beacon yourself. Direct heal whichever tank is currently hanging on to the boss and bask in the redirected heals.

(Edit: Only do this on the last phase, when the constant switching of beacon targets becomes a waste of GCDs and mana. For the rest of the fight, just beacon whoever is tanking the boss.)

Suddenly your life becomes so much easier. The constant influx of heals on yourself means you don’t have to drop your stacks as often, you don’t have to blame the raid healers for not healing you, you can just focus on what you do best: delivering ginormous, blissful, toe-curling tank heals.

And, that, friends, is the secret to getting those scary, epic Sindragosa kills that end with only you and the tanks alive, and the rest of the raid groveling in admiration at your feet.

Everyone should have friends like this.

May 31, 2010

My buddy Skip stumbled across the Raid Warning Holy Paladin Round Table podcast. Since he’s always been the helpful type, he mapped out my keyboard in case I should ever go with a Flash of Light build. As you can see, he completely understood the message that you shouldn’t play with just one button, so he made me two:

He also put together something more elaborate for the progression-oriented Flash of Light paladin who needs to keep gearing up:

I found them adorable so I thought I’d share ;D

Also, in case anyone was concerned that I’d fallen off the planet (I’m sure no one was, but just in case), I do have a full length blog post about the Lich King fight written and polished, but I got in my head that I want A SPECIFIC screenshot for it. I’ve been asking around, but it looks like I’ll have to wait until the next time I see the fight. Which I’m hoping will be tomorrow.

2 Paladins, 1 Raid : Healing with Another Holy Paladin

May 16, 2010

Team Pally! I’ve always loved the sound of that. The whole “I’m part of something grand and wondrous and amazing”…ok maybe it’s not quite that exciting. But still, the coordination of blessings and judgments between all the paladins in the raid and paying attention to beacons and shields between holy paladins are aspects of the class that I especially enjoy.


Having two holy paladins in a 10 man team can be a royal pain, unless you outgear the content. Last time I tried (tried 2 paladins in a 10 man, not tried to out gear content), it was a Sindragosa fight and it wasn’t pretty. So I’m not going to get all creative with how to play 10 mans with double paladin healers. I’ll leave that challenge to others. (Aren’t I nice?)

25 man, though, that’s a different story. Two holy paladins? Yes please! 3 is doable as well, depending on what the rest of your healing team looks like. (If they’re ugly, you might need a third paladin to up the hotness factor.) So let’s talk about that today. Having 2 paladins in a 25 man and making the most of it.

Getting to Know Each Other

Getting to know each other as healers, of course. I like knowing all about my teammates because I’m nosey, but just knowing about how they heal does a lot to make the job easier. If you know that Jack ALWAYS lags out between seconds 15 and 28 of a fight, you know to when to cover for him. If you know that Linda has jedi reflexes, you know she’s got you covered if you happen to get a hand spasm. (Hey it happens, ok)

These are pretty extreme scenarios, but figuring out your partner’s strengths and weaknesses goes a long way in adjusting your own playstyle. It would be lovely if we all healed exactly the way EJ tells us to, but the majority of us don’t play like machines, so getting to know to your partner and adapting to each other gives that extra ooomph to your performance.

Some might enjoy some friendly competition with their fellow paladin. It’s certainly an option. Me, though, I’d rather gang on up the squishies. Team pally vs team who dies all the time. Oh yes.

Things About Your Partner You Should Spy On

Stalking them on Facebook = Creepy.
Tracking their Beacon of Light and Sacred Shield = Perfectly Acceptable.

I always know which paladins don’t track others’ Sacred Shields (SS). It’s easy to tell because they overwrite mine. Well, on some occasions, we do it to each other to be pests but, most of the time, having your SS overwritten means your partner isn’t watching. So let them SS first and pick another target. If they forget to refresh it, you’re free to steal their target if you want.

I can’t tell you how to track other people’s buffs with Healbot or Vudho (I’m a fail blogger, I know, sorry!), but if you want a walkthrough of how to do it on Grid, read this guide from Dristanel.

Using Beacons Together

If you’re tracking your partner’s Beacon, you don’t even have to ask them who they’re Beaconing, you can just look at your frames. If they’re waiting for you to make the first move, do it. You can move your Beacon as the fight goes on if you have to.

Two paladins can Beacon the same target. It won’t overwrite.

Whether or not you want to Beacon the same target is up to you. Some fights work better that way, some fights work better when you cross Beacon (such as, one person Beacons Tank A and heals Tank B, the other Beacons Tank B and heals Tank A). And in some fights are completely unconventional (Beaconning Mark targets during Saurfang, for example). Keep in mind that a Beaconned target receives a constant stream of healing while directly healing a target has the advantage of allowing you some extra control.

Sacred Shields do Overwrite

You can’t SS the same target.

Look to see where your partner is putting theirs and put yours somewhere else. There are lots of ways to use SS (I actually started a post on that way back, but never finished it…so I have nothing to link to here) and you don’t necessarily have to SS a tank. Anyone taking a steady stream of damage makes a good target. SS is one of those tools that are kinda subtle, but since they’re there, you might as well wring out as much use as you can from them.

Talents and Judgments and Blessings and Technicalities

It’s nice to coordinate talents so one paladin has Improved Concentration Aura and the other has Improved Wisdom.

For judgments, if there’s no other paladins, one of you judges Light and the other judges Wisdom to keep the hunters happy. Most likely, both of you will want to judge Light (damn you meter padders!) so if you can’t agree, take turns, draw straws, flip a coin, whatever. I avoid this problem by having a prot and a ret paladin in the raid. (Extended Team Pally FTW)

Blessings are managed with Pally Power. If you’re unlucky and don’t have any other paladins, one of you will be blessing Kings, the other Wisdom/Might to taste.

The Glorious Holy Light/Flash of Light duo

If you read about holy paladins, you’ll be smacked in the face with the words “Holy Light build” and “Flash of Light build”. The short of it is Holy Light paladins stack intellect and use Holy Light as their base spell, Flash of Light paladins are mysterious and stack spell power and rely on Flash of Light. If this surprises you, you can find out more here.

Does a Holy Light paladin play well with a Flash of Light paladin?

In my experience, yes, but it’s dependent on the players. A Flash of Light build is lacking in versatility, requires gear that’s top notch for the content you’re running as well as pretty good reflexes. Two Holy Light paladins can still be a kickass team, but if one of you is dying to try a Flash of Light build and has the right gear, then be all means, go for it. I really enjoyed being a Holy Light paladin with a Flash of Light partner.

And Now Try to Get Along

I’m a big mush, so I get really attached to my partners. I still ask about the first fellow holy paladin I raided with a few years ago. She’s long since left WoW and I miss her. When my last partner decided to quit raiding, I spent the next few raids whining about how I couldn’t play without him. (I think I’m a large part of the reason why my guild keeps claiming that paladins are emo. Damn my emoness.) I got a new partner shortly before I left for vacation, so I’m just starting to creep get to know him. We seem to have similar temperaments, which means we’ll either be the most awesome kickass crazy team pally EVAIR or we’ll rip each other’s heads off and leave a bloody mess that will need to be cleaned up.

Working closely with another paladin adds so much to the game, especially if, like me, you’re the type who really likes to harass talk paladin with other paladins. You’ve got this teammate who (hopefully) can carry on a conversation about your class and who (hopefully) is as passionate about it as you are. Worst case scenario, you’ve got a partner you can watch closely, learn from and become a better healer by synching your playstyle with theirs. Doesn’t sound too bad, no?

Level 40! Time To Get That Healing Offspec

February 24, 2010

I recently received my first email asking for paladin advice. I was super excited! Strangely enough, I get quite a few emails on blogging and writing styles (which I find both flattering and amusing since I’m a noob to blogging and my English education comprises of a few English Second Language classes back in high school), but for whatever reason, I’m very rarely asked about paladin stuff.

The question was from Mike, who has recently hit level 40 on his retribution paladin and was considering grabbing a healing offspec. He was looking for some recommendations and, in my enthusiasm, I replied with a wall of text he’s probably not finished reading yet.

After I hit the “send” button, I thought it would make for a good blog post. With everyone and their cousin leveling healers in the LFD system these days, I’m sure many players would benefit from some pointers. Plus, the last time I leveled a holy paladin was 4 years ago, so I’m sure you guys have stuff to add that I wouldn’t even have thought of.

So, after the cut is how I would go about building a healer at level 40.

It’s raid time…do you know where your cleanse button is?

February 22, 2010

Until the mechanics of ToC’s Faction Champions were uncovered, it was, let’s face it, a very, very annoying fight. Even after we learned how it worked, I remember a few nights of hearing the guys curse and swear on vent. But, for all its annoyance, it taught us PvP-illiterate paladins one important lesson: the power of Cleanse.

Oh, I knew Cleanse was in my spellbook. Sometimes I even had it on my bars! I think I may have used it before… You know, during those fights where the raid leader included in his pre-fight explanation: Paladins! Look for Icky-Debuff-of-Crap and dispel it!

But it wasn’t until Faction Champs that I truly became one with my Cleanse button. Suddenly I had to switch the spell to an easy binding. Suddenly I was training myself to instantly react to debuff icons on my frames. Seasoned PvPers are probably snickering right now, but to a PvE paladin, dispelling is very rarely a priority. Faction Champs was novel in that it demanded quick dispels and lots, lots of dispels.

Upon graduation from Faction Champs school, I noticed a change in my playstyle. While dispels aren’t as important in other PvE fights, there’s still plenty of opportunity to make use of my #5 mouse button. Lady Deathwhisper, the trash in ICC’s Blood wing, Blood Princes… Even outside of raids, I now find myself dispelling in 5 mans, or during quests. When I play my alts, I miss dispelling. I hit my dispell mouse button and I panic when it doesn’t work.

When I watch new holy paladins play, neglect of their Cleanse is one of their major “need to improve” points. Which is a shame, because Cleanse often makes healing easier, allows you to keep being useful while moving and, yes, helps you suck less at PvP.

So for all the paladins not in touch with their Cleanse, here are the 3 easy steps to Cleansing bliss.

Step 1 – Set your raid frames to distinguish Cleansables and not Cleansables

I use Grid and have it set up to show the icons of Magic, Poison and Disease debuffs in the middle of a character’s frame. Curse debuffs, which I have no power over, show up as a yellow square on the lower right corner. I’m told Healbot and Vudho have the same configuration options, so even non-Grid users can have settings like this.

On this picture you can see some of the Deathwhisper debuffs. While I don’t care whether a debuff is Magic, Poison or Disease, I like having the icons since they let me prioritize my dispels in PvP or other dispel intensive fights.

Step 2- Have an easy Cleanse binding

You don’t want to have to target someone, hit the cleanse button, target someone else and go back to healing. There’s no time for that! It’s bad enough that we have to deal with global cooldowns. We don’t want to waste another second targeting.

Keyboard purists, get a mouseover macro. Mouse healers, use an easy to remember binding. I have Cleanse as my #5 button, or alt-Right, depending on my spec and the mouse I’m using.

For you retribution and protection paladins soloing or in charge of dispelling yourselves, have Cleanse bound to your keyboard and auto-cast enabled (it’s in the game options!). Makes life so much easier.

Step 3- Hit the BGs

PvPers aren’t reading this. They don’t have to. (Maybe they are reading this and laughing at me right now but shhhh.) I can always tell if I’m grouping with PvPers who can dispel. What gives them away? The debuffs I’m waiting on don’t show up on my frames. Veteran PvPers are that fast.

For the rest of us, BGs are our learning playground. While Faction Champs is great for those who, like me, learn quite well under pressure, you don’t need to farm ToC every week to practice dispelling.

A favorite BG game of mine is in Arathi Basin. I find myself a Horde occupied node (Stables seems to be easiest for this) and assault it as a sole, lonely holy paladin. I then hop around in circles, cleverly alternating Cleanse, Consecration, Hand of Freedom, Divine Favor, Holy Shock and Infusion of Light instant Flash of Light. All the while I scream “YOU CAN’T KILL ME NANANANANA!!!!!”

It’s a lot of fun. You should try it sometime.

Is Cleansing just for healers?

Dispelling is a lot easier as a healer. After all, we do have our raid frames in our face. Plus, a Cleanse is a hiccup in a tanking or dps rotation. Us holys don’t really have a rotation. No rotation, no problem!

Still, if a debuff is significant enough and no one else can or will dispel, it pays, as a ret or prot paladin, to be able to dispel pronto and get back to mashing other buttons. Especially in this era of mass pugging with, um, idiots, being able to Cleanse is a huge asset when carrying a clueless group to your Frost badges.

And with that, I’m off to grind my IRL cleansing skills. Happy Cleansing friends!

Love is in the Paladins

February 9, 2010

I don’t do link love very often. I’m always afraid I’ll forget someone deserving of mention. Still, I’ll make a exception this once. After all, this week is a great opportunity to say a few words about the paladin blogs in my paladin blogroll, as well as introduce some newer blogs that I look forward to adding to my blogroll over the next few weeks.

We might not be as tight as the tree bloggers (I guess there’s just something about a forest sticking together), but I can assure that there is just as much awesomeness (if not more!) in our corner of the community.

I’m going to be as inclusive as possible, but the internet is a big, big place. If anyone reading this knows of a pally blog that I don’t, feel free to share it in the comments. Of course, there’s no point in linking to dead blogs, I’m sticking with blogs that have been updated in the past month.

Say hi to our newest Pally neighbors!

I get so excited when I see new pally bloggers introducing themselves. It’s great to hear new voices, read new takes and have new people to argue. Here are some promising voices I look forward to hearing more from:

Crusader Shock – Check his webpage, it looks gorgeous! Josh’s blog is still in the very early stages, but, with his nice, easy to read writing style and his prot paladin and Guild Master experience, he’s off to a great start.

Hand of Argus – Orthien is another prot paladin and GM who just recently started sharing his adventures with the blogosphere. His blog is still very new, but it seems like there’s a lot going on with his guild and that he’ll have quite a few stories to share with us over the next few months!

The Physician Log – Many of you may recognize Dristanel by her fantastic comments on my blog. Also, see my new spoon RSS feed icon? Yep! That was her! Isn’t it cool? I was thrilled to learn that she was starting her own blog on Holy Paladins and even more thrilled when I saw the quality of her blog and her writing. She also plans on bringing some role playing to the table, which I’m looking forward to reading. She’s definitely one to watch! Oh, and fellow bloggers, sign up for her secret admirer event! Should be tons of fun!

A Healadin’s Tear – We’ve got not one, but TWO! new holy paladin blogs! Tarinae is a GM and seasoned holy paladin. And do you know what especially exciting about her? (I’m assuming it’s a she…if I’m mistaken, forgive me!) According to her about page, she’s a PvP healer! I really hope she has a lot to say about PvP, because I sure have a lot to learn!

The V-Team – We’ve got not one, not two, but THREE holy paladins! Vailladin seems a bit shy, but maybe we can get him to open up. He writes from a more casual perspective that is very easy to relate too. His “New to Level 80” series was fabulous idea and he does an excellent job covering the topic. Another blogger to watch!

EDIT: After I hit the public button, several bloggers I wasn’t familiar with stopped by to introduce themselves. I’m thrilled to add them to their respective categories and say a few words about each! In the new blogger category is Labrat. Her blog name, Paladin Pants, is my sort of thing! She’s not exactly new, you may know him from Atomic Nerds, but her pally blog is still in the gathering momentum stages. Her articulate, opinionated posts on topics varying from guild tales to prot paladin intricacies to reflections on in-game social interactions caught my eye immediately. Now, if you don’t mind, I need to excuse myself so I can finish read her excellent musings.

The Essence of Paladining

It is a common misconception that, in order to be a good paladin, you must roll your face on your keyboard. Or mindlessly spam two spells. Or hit a 9696 macro.

Pff, believe me, it’s so much more than that! There’s a whole essence, a spirit, a lifestyle that comes with being a paladin. If you can’t feel like a paladin, deep down in your soul, then you’re a pathetic excuse for a paladin. To really get in touch with your true paladin self, I highly recommend you take to heart the wisdom of Jong and Megan at Forbearance and of Antigen at Haz Mace, Will Raid.

If you’re a veteran at paladining and have broadened your horizons to the world beyond the limitations of the Light, and perhaps even to the world-that-is-not-WoW, then I’m sure you know Galoheart, the Ardent Defender. I’m also sure that, like me, you hope that his vacation from WoW will be a short one and that you’ll be hearing from him again soon.

The Endless Wells of Information

A long time ago, back in December 2005, there was an introductory blog post that ended with “Here’s hoping that this is a successful experiment.” That blog post written by no other than Rohan from Blessing of Kings. For over four (FOUR!) years, an eternity in internet time, Rohan has been providing solid paladin and WoW content. Many paladin blogs come and go over the years yet Blessing of Kings remains a pillar for our corner of the internet. If there was a lifetime achievement award for WoW bloggers, I would nominate him in heartbeat. I’m curious as to whether he considers his “experiement” to be sucessful…

Equally fitting into the endless and diverse information category is the strange and colourful Paladin Schmaladin. The addition of Hofflerand and Honorshammer to Team Ferraro has even further increased the scope of the blog’s already large niche. While Ferraro tends to be somewhat marginal to the paladin and blogging community, Paladin Schmaladin remains an excellent source of information for paladins of all types, big and small.

Of course, no Paladin-information-link-lovefest would be complete without’s Gregg Reece and Chase Christian, the Prot/Ret and Holy (respectively) columnists. I’m sure they don’t need an introduction, after all, who doesn’t know The Light and How to Swing it?

The Protadins

The other night I acted without thinking and impulsively volunteered to lead a raid. After my guildies pointed out what I had done, I took a deep breath, grabbed my notebook and immediately went to Divine Plea and The Children of Wrath. The well designed cribsheets by Adgamorix and Renaissance Man, respectively, were lifesavers! Besides their helpful raid leading notes, both protadin flavored blogs offer great insight into the game and make for great reads.

Most paladins, when they think of tanking, they think Honorshammer. And with reason! Many of us (yes, myself included) learned to pally tank by avidly studying Honor’s Code. Honors has such a gift for explaining things and for spreading his passion for tanking.

And if Honor’s Code is paladin 101 tanking blog, then Righteous Defense is a paladin 201 tanking blog. Like Honors, Rhidach is also an expert when it comes to translating tanking theory into plain English for the rest of us. Whenever I need to brush up on the latest news and trends on pally tanking, Righteous Defense is my first, and often my last, stop. And if providing solid tanking content wasn’t enough, Rhidach also has this knack of slowly letting his personality shine through his writing, a little bit at a time, making his writing style absolutely addictive.

Aaand, if Honor’s Code is paladin tanking 101 and Righteous Defense is paladin tanking 201, then Avenging Wrathy is paladin tanking 301. Paladin tanks wanting deep, complex theory discussions get their fix at Avenging Wrathy. Still, while Wrathy does cater to a more select audience, his warm and vivid writing style is anything but dry! Now, if only he wasn’t so busy getting crazy achievements and updated a bit more often…

When I want to read about tanking in a different flavor, I have the perfect blog on hand. You may think Killing’em Slowly is a Warlock blog and you would be right. But every now and again, Fuubaar takes center stage and talks about pally tanking with an energy I’m envious of. She doesn’t get nearly as much blogging limelight as she deserves, so I’m going to start a protest, right here, right now.

EDIT: Svenn from The Misadventures of Svenn is another blogger who stopped by to say hi after I published this post. He reflects on the game and the people who play it, shares the results of his experiments and gives his guildies some love, all while taking a creative and unconventional approach to his writing.

The Retadins

I keep hearing QQ about how ret paladins are taking up space everywhere. I disagree. There’s at least one place where they do not take up nearly enough space: the blogosphere. has something akin to a blog on it’s main page, but it’s not the same as a blog regularly updated by the same person. With the excellent Suicidal Zebra taking a prolonged break from blogging, it’s a good thing we still have Morrighan and Firespirit to keep us updated on the Retworld! Both seem to be unfortunately busy with their offline life so I am impatiently waiting for them to update Caer Morrighan and Light’s Fury, respectively. Morrighan’s guides and cheat sheets are a huge help to me whenever I get the urge to smack mobs around with a two hander and Firespirit’s musings and adventure tales get me thinking, but you know me, I always want more!

The Healadins

I have a confession to make! I only realized recently that The Holy Paladin and were two completely different sites! You have to admit, they have a lot in common, even beyond their names. Both have somewhat mysterious authors (although Sweetiebird from The Holy Paladin is a regular at Plus Heal) and both are focused on holy paladin information. Those are the two first places I go when “reviewing the literature” for my more…informative…posts.

If you want numbers, if you want some pointers from a healer who’s seen it all and if you want a blog that has character, Moar HPS! is the blog for you. Most of us paladin healers tend to walk on the safe side, afraid to rock the boat. But not Codi! Whether it’s rewriting best in slot lists, experimenting without addons or wishing the rest of us would be a bit less politically correct, she proves over and over again that she has guts and knows how to use them.

Another blogger with guts is I am a Paladin, who, I’m happy to say, is updating quite regularly these days. For years now, she’s been offering advice to, provoking thought in and entertaining paladins and non paladins everywhere in her unique, upbeat and completely fearless writing style.

A Touch of Arcane might sounds like a mage blog, but don’t let sounds fool you. Dreaming is very much a holy paladin blogger. Who dabbles in discipline priest affairs on occasion, yet still very much a paladin. For any new paladin getting the hang of healing, I highly recommend his “Healing Through” series for descriptions and tips to healing Halls of Reflection and the first few bosses in ICC.

If you’re a paladin looking to talk holy, then you might want to strike up a conversation with Zabery. He (of course!) doesn’t post often, but when he does, h brings up topics the rest of us don’t really stop to think about, such as appreciating Seal of Wisdom beyond the glyph bonus or the in-depth implications of the 3.3 Paladin changes.

Three holy paladin blogs I’ve recently discovered (read: who need to advertise themselves more!) are Holy Shock, Looking for More and Non-Squishy Heals. Ruhtra, Jeffo and Saunder, respectively, have interesting, very readable writing styles and speak of topics that are easy to relate to. By the way, those of you on the Bloodlust Battlegroup looking for some awesome people (like me!!) to PvP with, Saudner is getting a group together for Saturday March 6! He doesn’t allow anonymous or open commenting, but I’m he won’t mind receiving emails from interested parties!

And last but most certainly not least, Pheadra is one of my personal favorite bloggers. On DI The Tank, she writes about her experiences raiding, playing a holy paladin and, recently, making the difficult but rewarding jump to a more intensive raiding environment. Her posts are a delightful mixture of her personal, heartfelt adventures and of her thoughts and interpretations of her class.

EDIT: In my determination to get this post out on time, I forgot to mention the unbeatable Snottydin. Creation of the brilliant Tamarind, Snottydin is, like, totally a grl irl and omg like can totally solo heal WoW! Want a challenge? Keep a straight face while reading Snotty’s posts. I bet you can’t do it! (By, the way, I believe Tamarind accepts guest posts for Snottydin’s Awesome Blog. Please, an email is all it takes to keep Snotty alive and well!

Through the comments I received on this post, I got the opportunity to meet two new holy paladin bloggers! One of them, Hana, stopped by to introduce half of his (I think!) blog, Flash of Moonfire (no worries, I’m sure the druid half is excellent too!). He writes a lot of fight descriptions, but fortunately, he is good at it. And I mean good! He’s a natural storyteller and skillfully avoids the usual boss fight clichés. I also noticed a few arena mentions, which I hope to see more of!

Another person to introduce themselves is Silk from WoW – Silk’s Blog. I’m shocked that I had never heard of him (I think!) before! He doesn’t post very often, but what he doesn’t have in quantity, he makes up for in quality. His thoughtful, well organized posts cover the ins and outs of high end raiding, reflections on the game and good ol’ holy paladin guidance. Despite the apparent seriousness of his writing, I did chuckle at a few occasions while reading, leading me to believe that there’s a hilarious, tongue in cheek jokester hidden somewhere.

See! Paladin Bloggers Are Awesome!

My fingers hurt. I wish I had room to say more about each and every blogger in this post. There’s such great work and discussion on the paladin class across the blogosphere. I did my best to include everyone, but as I mentioned in the introduction, the internet is a big place! If you know of a paladin blogger who has updated their blog in the past month, please let me know!

Also a few paladins I didn’t include but who definitely deserve some recognition are the brilliant posters at Maintankadin and Plus Heal. There is a reason why I rarely (if ever) post on those sites: questions and discussions are responded to in ways more articulate, helpful and efficient than I could ever muster. If any of you regulars from those forums are lurking around here, I want to say thank you.

EDIT: Sure enough, there were even more wonderful paladin bloggers that I wasn’t aware of!

Pugging Pally is a fantastic paladin blog I just discovered and I don’t understand why I didn’t find it sooner. I added her at the end since she doesn’t exactly fit into any of the above categories. The author (who does not provide a name) tells her adventures as she levels a holy paladin through the looking for dungeon system. The quality of the writing is top-notch and I burst out laughing several times at the hilarity of her descriptions. A must read for anyone who’s ever leveled, or tried to level, a libram wielding character.


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