Posted tagged ‘pvp’

This Is Me, Making Fun of People Who Gank Me

March 22, 2011

I know it’s somewhat unconventional, but I don’t really mind being ganked. I don’t kill others (partly because my ego would never recover from the embarrassment of loosing), but, yeah, if someone kills me, I’m sort of annoyed, but, you know, it’s part of playing on a PvP server.

When I die, I run back. If I’m getting corpse camped, I entertain my opponent with my awe-inspiring alt-tabbing out madskillz. (I guarantee you they get fed up before I do.) I don’t sweat the small stuff.

But know what I learned pretty fast?

Most gankers are stupid. Like really stupid. Like really, really stupid. I suppose that picking on weaker than thou typically is compensation for a lack of strength upstairs, but I never cease to be amazed at exactly how lacking upstairs some these people are.

So for your educational pleasure, I will teach three lessons I learned from being ganked, as well as some pointers for gankers looking to become less mock-worthy.

A note for you picky semantics folks (picky semantics folks like me), I realize that the word “gank” has a broad spectrum of meanings. It can mean grouping up to kill someone, it can mean killing someone who doesn’t stand a chance (like a lowbie), it can even mean corpse camping. (Sources include Urban Dictionary, Wowwiki and Wiktionary) We’ll say it means attacking someone when you have the unfair advantage. And since I’m a poor pathetic, pvp naive little holy pally, we’ll say than any attempts to kill me will be called “ganking”.

1- The Stranglethorn Rogue

When I do Archeology in the low level zones, I like the Holy Radiance run bonus of the Holy Spec. I rarely get attacked, so self-defense isn’t a concern.

One day in Stranglethorn, I was a bit startled to see flashes around me. Going by the debuffs on my frames, it looked like one of those rogues who move like wasps.

Sigh. I Holy Shocked myself and thought about what to do. He didn’t seem to be damaging me much, but my holy spec is very much for healing. It takes me a year to kill a level 82 mob, there’s nothing I can do to decked out level 85 rogue.

I healed myself again and figured I might as well fight back a little bit. As I went to judge him, he vanished.

I looked around for him. I mean, by then my heart was pounding. I was ready to go down with a fight. But no, nowhere.

It occurred to me afterward that while I’d never kill him, I’d obliterate his nerves with my healing loooong before I run out of mana. Stupid rogue.

What I learned: Even if I can’t do damage in world PvP, I’m still far more annoying than any rogue.

Ganking 101: Check the mana bar before you leap.

2- The Feralas Druid

I don’t get attacked often during Archeology, but it does happen. This apparition out of nowhere was a Druid. He took me by surprise. I was in Prot spec this time. A spec for digging in Uldum that I hadn’t really played yet. I couldn’t heal my way to giving him a nervous breakdown so I would have to either let him kill me or fight back the old fashioned way.

His critty kitty was doing quite a bit of damage to me. My tanking spec was a nice copy of something I’d borrowed from Rhidach, but unfortunately blogs don’t offer a gear borrowing service.

I forced myself to remember how to PvP. The #1 Rule of PvP? Be as annoying as you can. Seal of Justice is pretty annoying. I put that up. Kitties do physical damage. Devotion Aura is annoying to physical damage dealers. Stuns are annoying. Especially stuns while standing in crap. I smacked him with Hammer of Justice and dropped a Consecration under his feet.

It occurred to me that I might be able to go down with a fight. I reset the match with a Lay on Hands and flexed my brain about how to play Prot. My heart was pounding and the blood was starting to get in the way of my thinking. Pounding… If there’s one thing I’m good at, it’s keybindings. I was shaking too bad to hit the buttons, but if I formed a fist with my hand…

It was facerolling (well, fistrolling) at it’s finest. Even switching to bear form couldn’t save this guy from my fancy keyboard work.

I looked at his corpse in shock. I’d never killed a max level character on my own before. Keybindings or not, PvP dps isn’t my forte. This guy clearly had no idea what he was doing. Why, then, did he try to kill me? What an idiot.

What I learned: When you have good keybindings, you don’t need to know which button to push. Just make a fist and pound, pound, pound.

Ganking 101: Even if your gankee is a total n00b, you still need to have some basic knowledge of how to play to kill them.

3- The Felwood Paladin

Archeology again. I swear I don’t get attacked often! It’s just that the few times I run into pests, I happen to digging up crap.

This time, I was level 67. The flying Shield from the Skull-level paladin knocked me down to under 20%, his flying Hammer finished me off. Sigh.

I don’t mind being ganked, but, man, he made me loose some Night Elf fragments. DO YOU HAVE ANY IDEA HOW PRECIOUS NIGHT ElF FRAGMENTS ARE? DO YOU??????

As I was running back, I peaked at my combat log. His name was “Jizzin.”

I did a double check. Jizzin? As in ejaculate? Oh. Emm. Gee. Most blatant TOS violation EVAIRE.

Two can play at this being a pest game, oh yes. Two hours later, a Blizzard GM answered my ticket saying that “they take name complaints very seriously” and that “measures have been taken”.

What I learned: Payback doesn’t always require power.

Ganking 101: Don’t make revenge so damn easy!

I’m Just a PvE Girl Livin’ in a PvP World

In my time on PvP servers, I’ve learned that:

1) Ganking doesn’t happen as often as you’d think. Most people just ignore each other, especially during Archaeology.
2) Those who practice Ganking usually aren’t part of Azeroth’s intellectual elite.

But hopefully this little bit of snarky wisdom has contributed to educate gankers everywhere, allowing their ganking experience to be more fulfilling. Remember, though, that while I don’t make fun of people often, anyone with ganker status is fair game to eternal mockery.

Save a Clothie Today! Use Hand of Protection.

September 17, 2010

It feels weird writing about current stuff while everyone is so gung-ho about Cataclysm. Me, I don’t really care about Cataclysm. I would if I were in the beta, but I’m not. Nor do I care enough to try to get a beta key. (I am on the PTR but it’s ugly and funny looking and scary and overwhelming)

Besides, after discussing it with a few people, I came to the following conclusions:

- With the game being in a lull, a lot of people are playing alts.
– Just because Cataclysm is coming out in about a month in a half is no excuse to be playing badly now.

So today’s topic: Hand of Protection (HoP, or BoP after it’s former name, Blessing of Protection).

And according to MMO-Champion, this is a spell we’ll keep in Cataclysm so no writing off this post as ancient history museum content!

The Scenario

During ICC trash a few nights ago, we had a couple of mobs come up on us from behind and started chomping on a healing priest and a warlock. I slapped the priest with my Hand of Protection and the warlock died.

The question: We had 3 other paladins in the raid, one of which was a fellow holy paladin. Why didn’t anyone HoP the warlock?

Hypothesis 1: Maybe they don’t understand how Hand of Protection works

Hand of Protection protects the target from all physical damage for 10 seconds. It’ll also drop aggro from the target since the mob thinks to itself: “Oh, I can’t eat this guy (or girl – mobs are very politically correct), I guess I’ll go eat this other guy (or girl).”

Another thing to note is that someone under the influence of HoP can’t do any physical damage either. So unless you absolutely must save a melee dps or a hunter (or you just want to be annoying), save your HoP for casters. Note that in dire circumstances (for example, you have a massive crush on the ret pally and want to impress them with your life saving skills) an aggro breaking HoP can be quickly followed by a Hand of Freedom, allowing the melee player to resume dps as soon as the mobs get off their face. (Thank you Mally and Daniel.)

The aggro dropping and no doing physical damage things are the reason you shouldn’t ever HoP someone who’s currently tanking (with a few exceptions that I’ll get into later).

Note that HoP is useless against magic damage, so it won’t help a target being roasted by a caster.

Hypothesis 2: They don’t know when to use Hand of Protection

To make an informed decision concerning your Hand of Protection usage, you will need the following:

- Knowledge of the physical damageness mobs you’re facing (you can tell which are physical damage mobs by the way they eat the faces of their victims as opposed to melting said faces)
– Raid frames with aggro warnings turned on.

ICC has very few boss fights that involve physical damage adds. With the exception of Lady Deathwhisper and Gunship (and Dreamwalker for non portal paladins), you’ll mostly be using HoP during trash. I usually use mine during the trash before Marrowgar and for the Valks after Saurfang.

On 25 man Lady Deathwhisper, you’ll want to use your HoP as soon as possible and keep it on cooldown since there is that chance of being mind controlled and HoPing the boss… (Thank you Daniel- funny story, the day after you left your comment, the other holy pally in my raid got MCed and HoPed the boss.)

You know to use HoP when a purple (warlock), white (priest) or light blue (mage) square on your frames lights up with an aggro warning. In some cases, a dark blue (shaman) or orange (druid) squares are also suitable targets. Just make sure it’s a caster type of druid or shaman.

When a target lights up with an aggro warning, keep your eye on it. As soon as they start taking damage, BAM! Hand of Protection.

Hypothesis 3 : They’re afraid of “wasting” their Hand of Protection

This could be true in certain instances.

In ICC, though, the places where you could use HoP are rather far apart. Depending on the casting paladin’s spec, the cooldown on HoP is 3 to 5 minutes, nothing to worry about. I prefer to use HoP as soon as I need it. I won’t know whether I’ll need it again and I’d rather save someone now than let someone die now out of concern that someone might die later.

If a caster gets eaten while my HoP is on cooldown, well, tough for them.

Hypothesis 4: They might have HoPed the same target.

Ha! Wrong! This is the funky thing about HoP: it causes forbearance (not to be confused with Jong’s Forbearance).

Causing forbearance means your target can’t be smacked by a Hand of Protection again for the next two minutes. So if someone beats you to a target, you won’t be wasting your cooldown. If you get an error message trying to HoP the priest, get that HoP on the warlock.

Hypothesis 5: They don’t have an appropriate UI

(Thank you Enlynn!)

As healer, you should have your UI set up in a way that you can access your spells very quickly. Unless you have jedi reflexes (and it does happen, I’ve seen some), this means either mouse-over macros or use of a Clique-like system.

HoP is part of your tools and should be just as accessible as Flash of Light or Holy Light. See Fictional Question #3 for some tips on choosing a proper key binding for your HoP.

Your fictional question: Are there other uses for Hand of Protections?

Glad you asked!

While most of the time, I use my Hand of Protection for loose trash mobs or boss adds, it can also remove a bleed effect. The fight that comes to mind is Saurfang, where HoP removes the Boiling Blood debuff. On heroic, when all the paladins in the raid use their HoP on a caster or healer with Boiling Blood, it can make a pretty big difference in the fight outcome.

Your fictional question 2: I’m not a healing paladin, can I still use HoP?

It’s a trainable ability, so yep.

In a raid setting, it’s easiest for a holy paladin to use, but any paladin who wants to rescue a clothie in distress is free use their Hand if they can spare the global cooldown.

In 5 mans, I love, and I mean LOVE getting my HoP out as a tank. I know the trend is to let those who pull before you die, but I frequently use it to get mobs off hormonal casters. I also use it to teach impatient melee players a lesson, but, um, please don’t tell anyone.

Your fictional question 3: What’s this about exceptions to never using Hand of Protection on a tank?

General rule is, using Hand of Protection on a tank, even by accident is a bad, bad thing. My guildies still constantly remind me of a certain keybind mishap involving a tank and a few undesired HoPs… To prevent these embarrassing moments, make sure your HoP isn’t bound to anything that would include your press-to-talk button or any buttons bound to spells frequently used on tanks.

There may be times, however, when you’ll be asked to use your Hand of P on a tank. To assist in certain tank switches, for example, or to remove a bleed effect (Gormok the Impaler in ToC comes to mind). During the trash before Blood Council, a quick HoP immediately canceled by a Hand of Freedom can erase that annoying Bloodboil debuff. (Thanks Daniel!)

Different raid teams have different strategies, though, so even if you think it’s a good idea to help out by HoPing a tank, I caution you to wait until you’re asked. This isn’t the place to take initiatives. An unsuspecting HoPed tank might not immediately realize what happened, which could throw off their next move. The tank might also have used one of their own cooldowns and your Hand will be wasted.

Your Fictional Question 4: Is Hand of Protection useful in PvP?

I confess I’m not experienced enough in PvP to give a really good answer here.

In Battlegrounds, I love it. It’s great for protecting your caster buddy from annoying meleers buzzing around them. I believe, however, that it can be spellstolen by mages, dispelled by priests and purged by shaman.

In all logic, it would be useful in arena as well. All the arena junkie holy paladins I’ve raided with, however, never use their HoP. So I dunno.

Your Fictional Conclusion: Wow! What a fascinating spell! I promise to use Hand of Protection at all the right times! Thank you!

No, thank you.

Speaking of thanks, lets go back to the original scenario. When I used HoP on our priest that night, she thanked me. Which was very polite of her, but it sort of made me sad as well.

As a holy paladin, pulling our utility spells out of our toolbox is our job just as much as keeping Beacon up and casting Holy Light is our job. She shouldn’t feel the need to thank me for a HoP anymore than thank me for casting my regular, direct heals.

But so many holy paladins don’t go beyond their easiest task, then have the nerve to complain that paladin healing is boring. Of course it’s boring when you’re not using most of your spells!

A few weeks ago, we had a trial holy paladin bragging on our vent about how he only healed with one button. I wonder how if he knew how close to his head the Giant Spoon came…

But in conclusion, remember that, with Hand of Protection, YOU CAN save a squishy clothie TODAY! What are you waiting for?

It’s raid time…do you know where your cleanse button is?

February 22, 2010

Until the mechanics of ToC’s Faction Champions were uncovered, it was, let’s face it, a very, very annoying fight. Even after we learned how it worked, I remember a few nights of hearing the guys curse and swear on vent. But, for all its annoyance, it taught us PvP-illiterate paladins one important lesson: the power of Cleanse.

Oh, I knew Cleanse was in my spellbook. Sometimes I even had it on my bars! I think I may have used it before… You know, during those fights where the raid leader included in his pre-fight explanation: Paladins! Look for Icky-Debuff-of-Crap and dispel it!

But it wasn’t until Faction Champs that I truly became one with my Cleanse button. Suddenly I had to switch the spell to an easy binding. Suddenly I was training myself to instantly react to debuff icons on my frames. Seasoned PvPers are probably snickering right now, but to a PvE paladin, dispelling is very rarely a priority. Faction Champs was novel in that it demanded quick dispels and lots, lots of dispels.

Upon graduation from Faction Champs school, I noticed a change in my playstyle. While dispels aren’t as important in other PvE fights, there’s still plenty of opportunity to make use of my #5 mouse button. Lady Deathwhisper, the trash in ICC’s Blood wing, Blood Princes… Even outside of raids, I now find myself dispelling in 5 mans, or during quests. When I play my alts, I miss dispelling. I hit my dispell mouse button and I panic when it doesn’t work.

When I watch new holy paladins play, neglect of their Cleanse is one of their major “need to improve” points. Which is a shame, because Cleanse often makes healing easier, allows you to keep being useful while moving and, yes, helps you suck less at PvP.

So for all the paladins not in touch with their Cleanse, here are the 3 easy steps to Cleansing bliss.

Step 1 – Set your raid frames to distinguish Cleansables and not Cleansables

I use Grid and have it set up to show the icons of Magic, Poison and Disease debuffs in the middle of a character’s frame. Curse debuffs, which I have no power over, show up as a yellow square on the lower right corner. I’m told Healbot and Vudho have the same configuration options, so even non-Grid users can have settings like this.

On this picture you can see some of the Deathwhisper debuffs. While I don’t care whether a debuff is Magic, Poison or Disease, I like having the icons since they let me prioritize my dispels in PvP or other dispel intensive fights.

Step 2- Have an easy Cleanse binding

You don’t want to have to target someone, hit the cleanse button, target someone else and go back to healing. There’s no time for that! It’s bad enough that we have to deal with global cooldowns. We don’t want to waste another second targeting.

Keyboard purists, get a mouseover macro. Mouse healers, use an easy to remember binding. I have Cleanse as my #5 button, or alt-Right, depending on my spec and the mouse I’m using.

For you retribution and protection paladins soloing or in charge of dispelling yourselves, have Cleanse bound to your keyboard and auto-cast enabled (it’s in the game options!). Makes life so much easier.

Step 3- Hit the BGs

PvPers aren’t reading this. They don’t have to. (Maybe they are reading this and laughing at me right now but shhhh.) I can always tell if I’m grouping with PvPers who can dispel. What gives them away? The debuffs I’m waiting on don’t show up on my frames. Veteran PvPers are that fast.

For the rest of us, BGs are our learning playground. While Faction Champs is great for those who, like me, learn quite well under pressure, you don’t need to farm ToC every week to practice dispelling.

A favorite BG game of mine is in Arathi Basin. I find myself a Horde occupied node (Stables seems to be easiest for this) and assault it as a sole, lonely holy paladin. I then hop around in circles, cleverly alternating Cleanse, Consecration, Hand of Freedom, Divine Favor, Holy Shock and Infusion of Light instant Flash of Light. All the while I scream “YOU CAN’T KILL ME NANANANANA!!!!!”

It’s a lot of fun. You should try it sometime.

Is Cleansing just for healers?

Dispelling is a lot easier as a healer. After all, we do have our raid frames in our face. Plus, a Cleanse is a hiccup in a tanking or dps rotation. Us holys don’t really have a rotation. No rotation, no problem!

Still, if a debuff is significant enough and no one else can or will dispel, it pays, as a ret or prot paladin, to be able to dispel pronto and get back to mashing other buttons. Especially in this era of mass pugging with, um, idiots, being able to Cleanse is a huge asset when carrying a clueless group to your Frost badges.

And with that, I’m off to grind my IRL cleansing skills. Happy Cleansing friends!

Tips on raising a healthy young paladin

October 24, 2009
He's a lap penguin

He's a lap penguin

My little one hit level 30 last night! (Well, she actually hit 32, but 30 flashed an achievement on my screen and I’m all about things flashing on my screen.) Being the loving, maternal person that I am (don’t choke from laughing please), I tend to think of levels 1-30 as the kiddie stage, 30-60 as the teen years and 60-80 as the young adult too-old-to-be-living-at-home-but-doing-it-anyway stage. So my precious little one is off to WoW highschool and to celebrate, here are the tricks I’ve stumbled upon while learning to raise level a paladin in this day and age. (Please note that I’m not consulting any leveling guides, so I may be repeating or contradicting what others say. This is all based on my experience and thoughts.)

Spell/ability stuff

- From a distance, hand of reckoning followed by exorcism will take a chunk of health off a mob before it even reaches you.
– Even talented, the CDs on judgments are annoying. Make sure you keep yourself active by hitting the space bar all times.
– Consecrate uses a crapton of mana. Judgment of wisdom doesn’t cover it, but its still the best judgment option, IMO.
– When mobs run away, you temporary fall off their aggro list. You can finish them off with hand of reckoning. I actually prefer this to judgment of justice. Whenever they’re running, they’re not hitting you.
– Seal of justice doesn’t proc enough in pve to be useful, in my experience. You’re better off sticking with righteousness. It’s nice in pvp though.
– Level herbalism for the heal. You won’t have mana and time to waste to heal yourself.

Talents

- Unless you plan on leveling holy or prot in instances (I wouldn’t recommend it – you have to play at peak server times to find groups and even then, its inconsistent), grab Pursuit of Justice as fast as you can.
– If I were to respec, I would go like this, basically grabbing Seals of the Pure and Divine Intellect instead of all the crit and damage bonuses in the ret tree. At least up until level 40 when you can get Judgments of the Wise. Mana is THAT much of an issue.
– Actually, I think I’ll go do that now.
– Eye for Eye is a debatable leveling talent. I think I may try it around level 40ish. You get critted a lot at low levels and it’s great passive damage when you’re fighting several mobs at once.

Glyphs

- Glyph of Seal of Righteousness would be a great leveling glyph in theory. In practice, you need to be level 50 to use it. I don’t know if I’ll be using other seals by then, so my n00b purchase is currently sitting in my bank.
– Glyphs of Judgment and Consecration are the way to go. I got Consecration first because it was cheaper, but they’re both fine, it’s up to personal preference, really.
– When consulting the AH, bid on glyphs that have 1s50c as their start bidding price. If you win them, resell them for 7g. That’s what I do.

Gear

- Seth from One Copper spoke about buying leveling gear on his testshow and advised against in the lower levels. While he does make a good point, I’ve found that buying leveling gear is pretty useful in certain conditions. Buy the stuff going for fairly cheap (don’t get the 100g blue, but consider the 20g blue). Being able to do and take more damage allows you to do high level quests faster, hence speeding up the leveling process. Buying gear also gives you the choice of the stats you want instead of having spirit forced down your throat by quest givers. Blue gear will also last you several levels, which is nice.
– I finally understand why there is so much low level mail gear with both strength and intellect on it. It’s not weird, it’s hella useful.
– If you’re lucky enough to have friends on your new server to run you through stuff, pay attention to the green drops from high level instances. When they’re decently itemized, keep them stored in your bank until you can use them. It will ensure you have gear replacements every time you ding.

Level in style

- Another reason to buy gear is to level in style. Just because you’re playing on a secondary server is no reason to neglect your toon.
– Get your paladin mount at level 20.
– I plan to get dual spec at 40 BECAUSE I CAN.
– Get a few vanity pets. Leveling gets lonely without them.
– Level your cooking, first aid and fishing as you go. Fishing really slows you down though, so I admit I’ve been neglecting it.

Don’t be broke

- Like I suggested earlier, whenever you’re at the AH, scan through and bid on 1s50c glyphs, when you win, you can sell them back for more.
– Have herbalism as one of your professions, both for the heal and for the tons of cash you’ll make off it.
– Have another gathering prof or inscription as your other profession, they’re lucrative to level. I’d go with mining over skinning, unless, like me, you’re super sick of mining.
– Sell all your greens on the AH. I sell my greens under level 20 for 99s, level 20-30 for 1g99s and level 30-40 for 2g99s. I could probably sell them for more, but the low prices mean I generally sell them the first time around and don’t have to worry about reposting or deposits.
– Once you don’t need it for first aid, sell your cloth on the AH. You could also skip first aid, but I like the fast, manaless heal between fights.
– Sell stuff like naga scales, low level gems and spider silk on the AH. People will actually buy it.

PVP

- Leveling on a pvp server isn’t that bad before level 30. I don’t know what its like beyond level 30 yet. Most of the people I’ve fought were follow hordies in duals.
– Battlegrounds are super fun at low level! Your lack of spells as a paladin just has you running circles around people without hitting any buttons, but you still do decent damage.
– I switch between seal of justice and righteousness depending on who I’m fighting. I get more complaints in duals when I’m using seal of justice and my rule of thumb in pvp is that the more an ability annoys your opponent, the better it is.
– Battleground experience seems to make low level pvp much smoother. I’m not struggling with getting one-shotted like I did before BGXP.
– No matter what level, battlegroup or faction you’re part of, your team will always be full of “noobs” and “morons” and your BG leader will be throwing a hissy fit the entire time while no one notices. Just in case you were wondering.
– Ding 30 in a BG. Do it, its an ultimate ego boost.

And that, dear friends, is my report on getting a paladin through childhood. Now for taking on the terrible teens as my paladin experiences the world outside the deserted Hillsbrad Foothills and deals with issues like gear barely covering her thighs, bad influences from higher level toons and trying to take on too much, too soon. Now, if you’ll excuse me, she wants me to take her to get her hair dyed.

Alls fair in love and war(craft)

October 17, 2009
My prices aren't even that low

My prices aren't even that low!

I got my first auction house hate! I’m so excited! I must be doing it really well if I managed to piss someone off. Every week, I laugh reading Greedy Goblin’s Morons of Week posts. “People aren’t really like that, are they? I thought. No one on my server must get upset at others over silly AH stuff.” I get the impression that Gelvon‘s readers are mostly poking fun at suboptimal money making strategies, but what I find hilarious is seeing people get so worked up over auction house prices that they’re ready to pick a verbal fight over it. Horrible spelling and grammar is an added bonus. Nothing makes a verbal fight more entertaining than when the challenger has no actual verbal skills to fight with.

The frustration over pvp stuff – be it horde vs alliance killing or the more, um, sophisticated?, competition on the AH – puzzles me. In either situation, I will be choosing actions that will 1) make me win and 2) make others loose. I may cruelly MC and fear others with my shadow priest in the BGs as well. And, of course, I expect my rivals to do the same and I’m fine with that. Why? Because that’s the game.

There are rewards for winning: honor points, arena points, gold. There are penalties for losing, but they’re minor. A couple of lost gold pieces and delayed rewards, but that’s pretty much it. On a pvp server, there is the added frustration of being slowed in your questing while you’re getting ganked, but as I see it, the whole point of choosing a pvp server over a pve server is the extra thrill of being subjected to the whims of your enemy and they to yours. (Pvp server people must be kinky.) As a result, I don’t feel any remorse for using all the tools at my disposal in any forms of pvp and I don’t feel any resent when my opponents use theirs. We’re all after the rewards, we have little to lose and regardless of the ultimate outcome, we’re having fun along the way.

As for my little auction house provocation, I have to admit that I was pretty surprised about getting some hate. I don’t play the auction house seriously. My goals are really just to cover my raiding and goofing off expenses with minimal effort. I know many AH players claim to make 1-2k net profit a day. I don’t make nearly that much but I don’t really try either. I picked the glyph market because it’s fun. There are so many different styles of glyph sellers on Moonrunner that the market changes constantly. Glyphs that go for 1g one day will be priced at over 40g the next and vice versa. I’m no specialist on the mechanics of it all so I’m not even going to guess at whats going on, all I know is that the gambling side of it is terribly amusing, far, far more amusing than doing dailies. And even my nonchalant, half assed attempt at playing the AH is more than enough to support my raiding, my multispeccing and my army of alts. But I didn’t expect my nonchalant, half assed attempts to be enough to frustrate the other glyph sellers.

What stuck out is that the first whisper she (no, no I’m not being sexist, I’m familiar with the toon in question and I’m pretty positive the player is a woman. She’s fairly active on our server which is why I blocked out the name, I want to discuss an aspect of player interactions, not ruin someone’s reputation) sent me is “what did I do to annoy you”. Well, it wasn’t exactly what she said, but I’m assuming she was just really mad and couldn’t type properly. Why on earth would anyone assume that deeply undercutting was a personal attack? I deeply undercut because 40+g glyphs won’t sell before some farmer comes along and floods that market. It has nothing to do with her. It’s a game, like chess, she made her move, I made mine. Maybe I’ll win and she’ll lose, maybe we’ll both lose and some third person will win. Most likely, we’ll all win a little and we’ll all be able to afford a few more weeks a raiding and another epic mount.

To me, PVP is part of the game, part of the fun. There’s nothing personal about it. I don’t care if you teased me and made me cry back in first grade or if you’re my best friend in real life. If you’re on the opposing faction and I feel like killing your toon, I’ll do it. If you’re selling stuff on the AH and I want to make money, I’ll undercut you in a way to make the most profit. And I hope you do the same to me. For me, being forced to think and adjust my strategy is the ultimate reward in pvp. Don’t disappoint me.

Taking a walk on the wild side

June 22, 2009

Stepping out of your comfort zone can be pretty intense

Stepping out of your comfort zone can be pretty intense

After much consideration, I chose tanking as my main spec. I didn’t do it for my guild, I didn’t do it out sheer love of tanking and I didn’t do it because tanking came naturally to me. I did it for the opposite reason: I became a tank because I wasn’t a natural. While healing seemed to be something I was born to do, tanking scared me. An as uber perfectionist, as an extremly shy person, as someone with an anxious personality, the idea of being on the front line of a pull was absolutely terrifying. I remember my first few runs, feeling physically sick before each pull, shaking like a leaf the entire time… I loved every second of it!

I suppose it’s the emotional equivalent of scary rides at the amusement park. Rides put you in a situation where you feel like you’re in danger, but in reality, you’re quite safe. (Unless you’re very unlucky.) My first tanking runs were just like that. I worried that I’d fail (very disastrous for a perfectionist!), let everyone down and heck knows what else I fretted over­. But in reality, I was just playing a game with my friends. They’d still love me after a few wipes in Shadow Labs. I felt like I was in emotional danger, but the worst case scenario was being affectionately teased about it for a few weeks.

Did I get anything more than amusement out of trying something outside my comfort zone? Definitely. As I worked my butt off trying to be a good tank (which I still struggle with to this day), I gained a level of understanding and attachement to my class that I never would have experienced had I stayed a pure healer. I also deepened my understanding of the game in general as I watched the mechanics from a new perspective. I became better at all my specs, including holy and ret, it helped a lot when learning to play my mage and I find it much easier to learn other classes for when I need to give advice to a guildie. (more…)


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