Shared topic: Best Change to the Game
I’m really having fun with these shared topics. They kind of feel like a creative writing course assignment, but with an interesting topic instead of a crappy one. I get to work my imagination, then compare notes with others afterward. I find the exercise to be quite beneficial, and I’ve discovered some awesome blogs in the process. /end testimony
So this week’s topic is Best Change to the Game, proposed by Lathere from Hots&Dots. My first reaction was along the lines of “OMG you want me to pick just ONE?” I thought about a lot of convenient changes, like easing the leveling between 1-60, allowing flight in Outlands to level 60 characters. I thought about tiny changes that you wouldn’t notice unless you read patch notes (Patch 1.8 – Due to popular demand the general goods vendor in Undercity now sells Morning Glory Dew.) But there is one change that had a major, major, major impact on me.
Players level 40 and higher will now be able to visit their trainer to pay a one-time fee and access the dual talent specialization feature.
Yes, everyone likes Dual Specs, blablabla. You don’t understand. Let me go over this a bit. My paladin’s stats list me at 50 respecs. I’m not sure, but I think that number only covers my number of respecs since stats were implemented. I make a point of being as up to date and skilled as possible in my three talent trees, plus I also experiment with PvP specs when I’m feeling adventurous. Some people build alts to experience other sides of the game, I bend and twist my paladin any way I can. I can live with keeping several sets of gear current and polished. In fact, I affectionately say that I prefer building dps sets over actually using them. But! Several times a week, having to pay for respecs, having to redo my bars and spell bindings? Gross! It was such a huge waste of gold and time.
The day dual specs came out, the sun shone a little brighter. My gaming spirits were lifted. I was overcome with relief and satisfaction as the dual spec achievement flashed on my screen.
The first few times I made use of my dual spec in a raid setting, I would call it out on vent: “Hang on guys, I need to respec. Hang on, hang on, ooooooooh, done!” I probably annoyed the crap out of everyone, flaunting my bispectuality around (I don’t get credit for this expression, but I like it so much that I have included it into my everyday WoW vocabulary), but can you blame me? After long, painful respecs for years (slight exaggeration), I just felt so happy and liberated and needed to share that with my raidmates. I’m sure they would have done the same.
Since then, I’ve usually kept my specs as raid tanking/bubble holy, but depending on who’s around, I’ve messed with other combinations. Being in a casual guild for most of Wrath, our raid roster was different every night and, on many occasions, spec flexibility played a huge part in successfully getting a good 25 man raid on the go as well as keeping many people happy in our 10 mans. It was a relief for those who wanted to experiment with different roles but didn’t have the time or motivation to level another character. While there were some loot concerns among the officers before dual specs went live, it was actually beneficial. Offsets meant less stuff got sharded, and we didn’t have to put alt runs together to make sure we had some geared backup healers/tanks/dps. As I hinted to earlier, our mains could be their own alts.
Is Dual Spec perfect? Hell no. WTF, only two specs? I *still* have to respec fairly often. I can’t have two PVE healing specs, two tanking specs, a ret spec and two PVP specs all at the same time. (Me? Demanding? No wai!) But it’s so much better than before. My WoW life is significantly improved. Thank you Dual Talent Specialization.