I’ll admit, I had a dilemma this week. I could spend my Saturday night writing my part in this week’s Shared Topic. Or I could quit stalking people on Twitter and spend my night making a pretty account so I can follow people without feeling like a total creep. It was touch and go for awhile. Then I realized that I’d probably end up with a total of 4 followers on Twitter, 3 of which will be IRL friends and the fourth a random bot which would make me feel like an internet failure. Then I also realized that I’d probably have to answer tweets and stuff and I have enough on my hands with the one time a month I log onto Facebook. So the Shared Topic it is.
The week’s topic was again a courtesy of Windsoar from Jaded Alt who pointed out that in this era of player interest recession, guild retention strategies are something to think about. Links to the other participants’ (well, right now it’s still participant’s) post(s) can be found on Blog Azeroth as linked in the above paragraph. As you may have noticed, I’m skating more than usual this week. I mean, this topic is HUGE. Plus, having recently (because a month is totally recent tyvm) left an old guild for a new one, I have guild stuff on the mind way more than I’d like and I’m sure those of you who read this blog are sick of hearing about it.
These days, everyone and their cat has a sudden renewed interest in the offline world, which can be a pain for the rest of us who still want to do 25 man raids a few times a week. What is there to do? The annoying answer is: the same as before. You have to use the same tactics to keep players around as you did back when Wrath was shiny. The only difference now is that you have to use them. So lets break it down to the different levels of membership and my personal and biased suggestions to keep them motivated. Some of these are applicable to officers, some are applicable to anyone and some are not so serious (but still quite valid!).